Talk:TVR Sagaris Special Edition (Research & Development)/@comment-34600274-20190203211200/@comment-34600274-20190204224517

Asphaltforfu: I figure as much, which is why I decided to completely quit Asphalt and anything Gameloft-related effective 3-Feb-2019. I refuse to support this company's antics anymore. I'm done with them.

SurfNSlide: The **ONE** time they should feel obligated to provide a meaningful Q&A livestream before an update is right now; Instead of some guy scrolling through all the "cool colors" available for an upcoming "class queen", while demonstrating a very minimal understanding of how to actually drive it in the game. (Yes, it's quite evident that Gameloft's staff don't play the games that they hype. It also explains why they've been eternally kissing the backsides of so many YT streamers.)

The changes that Gameloft plans to make to A8 aren't widely known. I've only seen a sprinkling of people on the forum hinting at something that appeared to be nothing more than speculation for lack of explanation as to why they were saying it. So I decided to look into the matter a few days ago and discovered that Gameloft is essentially trying to turn the clock back on A8 in a way that will negate the progress of longstanding players; in an attempt to recapture revenues for work they've done in the past.

Since last summer Gameloft released noticeably more demanding R&Ds and Championships with the hope that it would encourage spending from players. I'm okay with that so long as that's the expectation I have of A8 going forward. I have the choice to either invest in an event or to pass on it. Again, I'm fine with that. What caught my attention was when I saw mention of Gameloft wanting to overhaul the game economics of A8. That's when I realized that what I've put into the game so far is going to be severely devalued tomorrow because of changes that will be implemented **retroactively**. I'm not talking about rebalancing car rankings for competitiveness in MP -- I'm talking about something similar to the devaluation of credits when Gameloft introduced tokens. Gameloft, AFAIK, is planning something that appears to erase a good deal of a player's "wealth" in the game so that he/she is frequently forced into the prospect of facing a paywall, much like a noob just starting out in A8.

If Gameloft had an issue with how they've handled the economics of A8 in the past, then that's something that they need to live with and to learn from; with the complete understanding and the complete acceptance that such decisions made were on them. However, when they decide to punish longstanding players (5-years after the fact) simply because the economics of the game didn't pan out the way they expected is when I start to take personal issue with the company itself. With that said, Gameloft has lost my support as a customer, and I refuse to support them and their products going forward.