Talk:Championship/2018 McLaren X2/@comment-34918040-20180702221026/@comment-34918040-20180703203343

@ SurfNSlide:


 * If you max/pro‘Ed the AIE: my condolences, think about a reset of you can manage to get the required free upgrades/tokens for multiplayer tune. 

The Dendrobium was my fastest class S car until the Apollo IE R&D. I made it until the final AI with a pure multiplayer tuning, but it was my sound decision to beat the AI by skills and not to buy the last test with tokens. So I had to upgrade acceleration for the last test. But I had planned to max pro it anyway as I wanted to have the (then) fastest car for TLEs—and so I did; I don't regret it. That's why I wanted to have the X2 with an mp tune. But not a car that's skidding even more than the IE sometimes. I couldn't play fast mp races anyway because of the delayed start bug.


 * I myself just rely on my trusted ARSE (0500 5555) and Porsche 959 for multiplayer, maybe I’m gonna also start to tune the camaro und practice some with the AIE in free races soon. 

I don't have the ARSE. My resources (credits, tokens and psychological) were so low after the Hommage R&D (my first R&D ever) that I deliberately skipped the ARSE. I didn't know this Wiki at that time and didn't expect the car to destroy several mp brackets. I know I'm always being laughed at for my choices, but I discovered that the Range Rover was far from dead although everyone said so. It took me close to Pro League, despite my starting 3 to 15 seconds late in almost every race. What is the tuning and rank of your Porsche 959? I have one, too, but still tuned very low as I discovered that a Porsche 959 almost never posed a danger to my Range Rover if I had the chance to start together with the others.

When the delayed starts became shorter or partly vanished, I switched to the Dendrobium which is a very fine mp car at 0505 5050. Before that, "established" players said I was beating up noobs and told me to go back and play, to reach at least Pro League and then tell about the experiences i made with my so-called "competitive" Dendrobium facing "real" opponents in the same league. Well, there I was, in Pro League, beating up "noobs" driving an MP4-25, MP4/8, Vulcan, SIN R1, Holden Coupe, BMW M2 SE, Renault Alpine, Camaro SS, you name it. I didn't expect to climb further inside Pro League, but I even managed to finish the season close to the next tier. Of course I lose against ARSEs and mp tuned Apollo IEs, but I like the Dendromium very much.


 * Also of course, as already mentioned: focus on getting the right cars for TLE. Except for S class I got them all as of today. S class gonna be the X2, since I had 30 CREs saved up before the event, so I hope to pro it in a somewhat  reasonable timeframe.

I need 3 more blueprints to finally assemble the Sparta for class C TLEs. At first I had the Buick Riviera at 0505 5050 which helped me to achieve most of the main TLE goals. Then I gradually upgraded the Mercedes CLA 45 until it became faster than the Buick. It now even lets me reach the top 5,000 normally. For class B, I'm using a nearly max pro Apollo N as I don't have the BMW M2 SE. A max pro Mazda RX8 and a max pro BMW Hommage do the rest for class D and A. This was one of the thresholds I described. These cars  guarantee at last a quite constant flow of tokens, boosters and boxes. But it took some time to get there.


 * Sometimes the engine boxes granting 15 cards for 900 tokens are also a good option, I would only recommend the racing and V12 Version though, since those are the hardest to get compared to how many cars need them and you get other engines anyway. Wiki pages help to look up what gives you good value for your tokens.

I never buy boxes or blueprints for tokens. Tokens are too precious and the statistics behind the boxes are ridiculous ("Grants 30 cards! At least perhaps maybe one or less of them could possibly be an engine you are waiting for! Or not."). I can wait.

That's why I decided to turn the X2 championship into a kind of badass test for my skills and extract as much as I could with a 0-0-0-0 tuning.