User blog comment:ShinnyShin/The Problems with the Munich Update/@comment-27524282-20171115063556

In other news, EA's Star Wars Battlefront 2 has started a s**tstorm with the game's microtransaction content gouging

''"Although paying for loot boxes is optional, the problem is the effects they may have on the game for those who don’t want to pay. Publishers are incentivized to encourage players to spend, after all, which means they may consider it in their interest to balance the core game experience so that it’s more of a repetitive slog for those who don’t spend extra. If paid-for loot can give you an advantage in multiplayer, meanwhile, the integrity of the experience is compromised. Finally, if desirable content is perceived as being artificially restricted, players are likely to resent the prospect of being forced to pay for it.

Battlefront II appears, or at least appeared, to be guilty of all three."''

Sound familiar?