User blog comment:Mike458/Everything Wrong With Asphalt 8 (REPOST)/@comment-31669864-20170707171228/@comment-4733413-20170708053931

" Also you can't ostracize asphalt the same way as a triple A game like GTA5 is because asphalt is free mobile game, it costs nothing to download, whereas a game like gta has a upfront cost."

Sorry... but you can. And you would have a damned good reason to do so. FuckYouWe'reGoingToMakeYouPayAnArmAndALegToGetGoodCarsThatWillLastForOnlyADayAndInReturnWe'llGiveYouAnIncompleteGameSoThatYouWillHaveToSpendMoreMoneyToKeepPlayingLoft have a near unlimited supply of money at their hands from all of the microtransaction bullshit that is there. Any problem in their games is absolutely 100% inexcusable with that kind of development power. Simple. And if their game isn't 100% up to scratch (i.e. to a PLAYABLE and ENJOYABLE level without the use of constant microtransactions), then you have every right to shit on the game AND the development team for developing an incomplete game.

" Complaining about microtransactions is a lost cause,  Every single free mobile game will have Ads and/or Microtransactions, this is not gamelofts fault, this is just the landscape of the mobile game market, this is the status quo and has been proven as the most profitable method."

Remember about four or so years ago when that WASN'T the case and games were MUCH better back then? Sure, they were still about making money, but the games were actually amazing! Think Real Racing 1 (and 2 before EA broke it all with their bullshit "updates" to RR2), Monster Trucks Nitro, SlotZ Racers 1 and 2 (SlotZ Racer 2 I would actually consider to be the best racing game you can buy on the App Store), Reckless Racing 1, 2, and 3, Drift Mania 1 (2 and 3 were utterly terrible because they went into microtransaction grindy hell), Red Bull Kart Fighter (the original), Final Freeway 1 and 2, Reckless Getaway, and MANY more games! Businesses were making money AND the players were happy too! Everyone won!

And then the "free to pay" "game" started to arise out of that... and look what shit we have now. If A8 wasn't such a complete pile of shit and '''kept to the same winning formula that A7, A6, and A5 kept to. '''(I would also presume A4 to be great too)

"The difference between asphalt many many other games is that  Asphalt is not pay to win"



Good god...

GOOD GOD...

Considering that cars costing MANY millions of credits to get, and A8 pays out so little money per race... AND considering that a lot of the cars cost tokens, which are extremely hard to get...

You're right! It's soooooooo not pay to win! I have a great choice of either spending HOURS upon HOURS of mindless grinding to get these insanely OP cars that will be good for about a month or so until another update blows my current OP car out of the water... or I have to fork over a LOT of money to get these cars but save a shitload of time! Best choice ever!

" Would you make a game for free to get nothing out of it? unless you just enjoy coding and making games as a hobby the answer is probably no."

Or... simply make it a "pay once get all the content" game... just like how a game is'''... I DON'T KNOW... supposed to be?'''

" If you watch some youtube personalites like Elite Hectorx and Rev_tez they have 50k+ tokens and haven't spent any (or very little) money to attain that."

...and how many hours have they spent grinding on the game?

" The people who spend time and effort to get good at the game, get rewarded, more than the people who don't, this is 99.99% of all games mobile or otherwise."



"effort"

Really? Is it really that difficult to basically drive around a couple of corners and then drive in a straight line buzzing at the limiter for about 5 miles before coming up to another really slight bend (EVERY track in A8... I'm looking at you)...

Time, I get it. Of course someone has to spend mindless hours grinding away for no reason only just to get enough money to get a car they've been working for... and then only for that car to become shit shortly after getting it... instead of getting better at the game and actually having FUN driving in the game...

A7, A6, and A5 are ALL exceptions to this rule simply because they were FUN to drive and the grind times were super short, and you were paid decent amounts of money for each race! Less grinding, more fun!

" If you don't enjoy the game, if you don't find any fun, if don't like the way gameloft is making the game, uninstall,get your friends to uninstall, go play asphalt 7."

I've since stopped playing A8, and I'm a hell of a lot happier because of it. I only play it to find more faults in the game and to see what's wrong with it. For an extra challenge, I try to actually have a bit of fun with it... which I've so far... never been able to do.

" No game is going to be catered specifically to what, and calling gameloft greedy for not making every car easy to get is hypocritical, since that makes you greedy for not being willing to work for it, and if you don't like that uninstall.Playing the game and finding so many flaws with it and not liking it is just pennance."

Read above.

And honestly, Project CARS got this one right (despite the shitty physics system in that game, they did get one thing right).

They offered EVERY single car for you to drive right from the off. This resulted in you focusing on getting GOOD at the game and experimenting with different things rather than spending time grinding and wasting even more time doing so. Now... if for example the game restricted you from certain cars because the game wanted you to work your way up through a structured campaign system so that the game wanted you to develop your skills (WipEout HD Fury and Omega Collection actually does this very well, albeit it doesn't restrict you from choosing whatever team you wanted), then... fine... if the game did not hide them behind massive paywalls like A8 does.

Hiding these cars behind these paywalls for no reason other than to make the player suffer through grinding is a completely indefensible practice. Period.

I don't see me being "greedy" to have my solution that I wrote in that email to be done. I don't see me being "greedy" to ask for balanced cars and then having them all available. I don't see myself being "greedy" to stop the utter grindfest nightmare that is the current situation.

I don't complain about this game for the sake of complaining about it. I want to see the game get better. The game HAD '''POTENTIAL TO BECOME GREAT. '''

And guess what Greedloft did?

They fucked '''LITERALLY EVERY SINGLE GODDAMN THING UP AND MADE THIS MONSTROSITY OF A GAME. '''