Talk:McLaren MP4-31/@comment-122.174.96.210-20170405091251

My observation about this event. Instead of making it just another speed based race GL has managed to snuck in some psychological challenges for the player. There are only 2 reasons (apart from not being able to upgrade) why an average player wouldn't complete his goal using just one tire: (1) he is too nervous, no matter how much he has upgraded he always finishes really close to the timer, (2) the car skids way too randomly, which again makes the driver nervous, robbing him out of Perfect Runs and making him look for the corners too closely that he forgets the time and loses ultimately. So the common theme is handling pressure, just like an actual F1 racer on the track. This is a huge improvement, I agree it's a pain in the neck for most of us, but if you could look at it from a higher angle it's a great addage to what is otherwise a simple racing game.