User blog:Porsche918 Boy/Asphalt 8 Rant

Note: Several points are reworded and taken from my blog post User blog: Mjplacencia/Asphalt 8 Rant.

Asphalt 8 has made an initial release since August 22, 2013 has “continued to improve & expand” but there are some problems & experienced by many players across the globe. Here are now the problems experienced by many players & users.

Credits are now extremely hard to earn. Tokens are too cheap to obtain due to the tokens are having high in demand between credits. Microtransactions are overpriced (e.g. $116.19 for 3,000,000 credits or 15,000 tokens). Asphalt 8 is now depending on certain vehicles not on driver’s skill anymore. Upgrade costs in Asphalt 8 in present days is now expensive by approximately 60% of vehicles which now costs millions of Credits and Pro Kit upgrades is now also expensive which costs millions of credits (which is most common in the Mid-end & High-End Class B, Class A & Class S vehicles), the worst examples of the vehicle upgrade costs are the BMW 3.0 CSL Hommage, Mosler Super GT, Audi R8 e-tron Special Edition, Apollo N & Apollo Intensa Emozione and several vehicles. Not all 4 tracks in Quick Solo Race is still unavailable, worse Vivendi wanting to defend to “keep this interesting”, although the word “Interesting” is getting overused, stale & meaningless, just like Rockstar Games that do not even care about updating the storyline missions. Should I & everyone rely only on Season 2, Season 9, McLaren Legends Season, Time Limited Events, Special Events (Research & Development, Enduro Double Down & Championship), Multiplayer League & Exclusive Metal Events (for iOS users only) just to use these 4 tracks that are not yet available in Quick Solo Race? Multiplayer System is now completely broken, you will compete the vehicle against the vehicle with a higher rank difference (e.g. the Shelby Cobra 427 (1280) against the TVR Sagaris (1390), Chevrolet 2016 Camaro SS (1381)) at best, it can only finish 3rd or 4th at worst, it will finish LAST. As of 2018 Heatwave Season, the multiplayer now relying on vehicle's Top speed instead of vehicle's rank meaning the Multiplayer is now in fair play. Hackers are very common nowadays & can ruin the Time Limited Events to everyone. Innocent or legit players are getting banned for no legitimate reason as hackers are allowed to walk free. Bugs/Glitches are also common in the game & can ruin the fun to everyone. Fuel, Proto Keys, Enduro Invitations, Season Tickets & Championship Tires sometimes disappear for no reason.

Conclusion
Asphalt 8 is getting worse every update due to the presence of bugs/glitches that can ruin the fun to everyone: the worst example example is the “Huge vehicle rank difference in Multiplayer” (this was fixed as the new system Multiplayer League now relies on vehicle's top speed instead of vehicle's rank), where the players now faced with a huge gap difference following the introduction of “Multiplayer League” in the Multiplayer League Update & Gameloft relies on vehicle rank rather than the speed of the vehicle which is unfair.

My big questions are the ff: P.S. If you have problems in Asphalt 8 comment down below.
 * How long these tracks like Area 51, Rio de Janeiro, Patagonia & Munich Subway to become available in QSR?
 * Why people in Asphalt Community on Google+ & Asphalt 8: Airborne (Group) on facebook calling the vehicles (e.g. Sbarro Alcador, Bentley EXP10 Speed 6 & Lamborghini Huracán) while the Dodge Dart GT as king despite it was the slowest vehicles in the game?