Talk:2019 Spring Update/@comment-34554399-20190527235618/@comment-34918040-20190528013519


 * "'They' are so evil !"

Agree. And a subroutine for this would be technically possible.

But not granting engines for selected cars would distort drop rates provided in the box info in the long run. However:
 * Drop rates don't change (except when content is reorganized with an update).
 * Drop rates are the same for all players.

This is proof that your rule doesn't exist. You can select what you want and sleep well. :-)

P. S.: It IS possible to correct the distortion of drop rates by programming a "counteralgorithm" that grants more of an engine when you select other cars to make up for the engines not granted before. But this would be a LOT of programming work, and sometimes it would be impossible to correct the distortions in some cases where the player simply did not select cars that enables the algorithm to correct the disproportion. And last but not least: Programming such an algorithm is a waste of time that would cost too much money for the effect it brings.