Talk:Asphalt 9: Legends/@comment-33894355-20180911141744/@comment-36830770-20180911152409

@Atom

Yes, the number of tracks with bottlenecks at the start probably is greater than those without. It can be a fun challenge to predict where cars will swerve and avoid them, while boosting at the right time to clear a path. But more often it resembles a really shambolic game of bumper cars.

The start of Downtown Rise is a consistently annoying that way, since everyone wants to avoid the speed bumps as well.