Glossary

This is a glossary of Asphalt-specific terms.

For a general FANDOM glossary, see Help:Glossary.

A

 * A0A0 - short for 10-0-10-0. Denotes a &rarr;tune for a vehicle that has 10 upgrade levels, using the hexadecimal numeral A for 10.
 * A8 (Asphalt 8) - the Asphalt 8 game.
 * A9 (Asphalt 9) - the Asphalt 9 game.
 * AI (Artificial intelligence) - a term used by Asphalt 8 for the final computer-driven opponent at the end of test tiers in Research & Development events ("Final AI"). Also used by players to denote every other computer-driven oppponent in the game.
 * AHGT (Arrinera Hussarya GT) - a car in Asphalt 8.
 * AIE (Apollo Intensa Emozione) - a car in Asphalt 8.
 * ARSE (Audi R8 e-tron Special Edition) - an &rarr;OP car in Asphalt 8. Often used in a pejorative way with a reference to both human buttocks and the sometimes rude behaviour of drivers of this car in multiplayer races.
 * AT (Advanced Tech) - a Pro Kit card in Asphalt 8.

B

 * BP (Blueprint) - a game element in many Asphalt games.

C

 * CC (Customer Care) - Gameloft's support team for solving players' problems with the games.
 * CL (Champion League) - a level in Multiplayer League.
 * Cockroach - a nickname, sometimes used endearingly, for the ED Design Torq. (Originated, according to some sources, by the overall design of the car's bodywork.)
 * Coin - an in-game currency for Festival special events.
 * CRE (Custom Racing Engine) - a Pro Kit card in Asphalt 8.
 * Credit - an in-game currency.

D

 * DC (Double Credits) - a type of booster.
 * Drop rate - common but inofficial term that denotes the amount of an item granted by a Pro Kit Box in the long run when a large amount of boxes is opened, expressed in percent. Drop rates of Pro Kit Boxes in Asphalt 8 can be displayed by hitting the box info icon. Mathematically, the drop rate is an expected value. Not to be confused with &rarr;probability.

E

 * ED (Exclusive Deals) - limited time offers as an alternative option to Pro Kit Boxes.
 * EDD (Enduro Double Down) - a type of special event in Asphalt 8.
 * ET (Extra Tank) - a type of booster.

F

 * Fake speed - the speed value shown in the speedometer and in the garage stats when it does not match the practical or effective speed, i.e. the speed that the affected vehicle moves at when run against others sporting similar values. See this chart for all known discrepant values.
 * Festival - a type of special event in Asphalt 8.
 * FIV8 (Forced-Induction V8) - a Pro Kit card in Asphalt 8.
 * FLU (Fast Lane Update) - incidentally also short for influenza, a widespread and potentially deadly disease.
 * FUGL© - short, usually exclamatory, for "Go fornicate yourselves Gameloft!".

G

 * GL (Gameloft) - the producer of the Asphalt games.
 * Greedloft - A name to call Gameloft for being greedy

H

 * Hidden max rank - the rank required to unlock the Season 9 race of an Asphalt 8 car that has only pro and no max upgrades (mostly Formula 1 cars). As Season 9 races require a &rarr;max, but not necessarily a max pro car, the hidden max rank is lower then full &rarr;pro.

K

 * KD (Knockdown) - a gameplay element in the Asphalt series. It involves the use of force to forcefully wreck another racer and set them back in the race.

M

 * Matchmaking - the automatic selection process of grouping vehicles of similar performance for a multiplayer race. As vehicles are usually matched by rank and not by speed, the &rarr;tune of a vehicle becomes important.
 * Max, to max - a maxed vehicle has all its upgrades increased to the highest possible level. Often used in combination with &rarr;pro ("max pro").
 * Max pro, to max pro - a max pro vehicle has all its upgrades and Pro Kits increased to the highest possible level.
 * MC (Mastery Challenge) - an abbreviation used by players to denote a race in Mastery, mostly combined with a number, e. g. "MC12".
 * MM (&rarr;matchmaking)
 * MP (multiplayer) - a game mode.
 * MT (Mid-Tech) - a Pro Kit card in Asphalt 8.

N

 * NS (Nitro Starter) - a type of booster.

O

 * OP (overpowered) - an adjective for a vehicle that has an edge in multiplayer races for being significantly faster than similarly ranked vehicles.

P

 * PCGT (Porsche Carrera GT) - a car in Asphalt 8.
 * Pig - nickname for the BMW 3.0 CSL Hommage among some players due to the front grille's resemblance to a pig's snout.
 * Pro, to pro - a "proed" (also "pro'd" due to pronunciation) vehicle has all its Pro Kits increased to the highest possible level. Often used in combination with &rarr;max ("max pro").
 * Probability - the chance of obtaining an item from a Pro Kit Box when only one box is opened, expressed in percent. Not to be confused with &rarr;drop rate.

R

 * R&D (Research & Development) - a type of special event in Asphalt 8.
 * Rebalance - euphemism for to forcibly change thoroughly both vehicle stats, namely ranks and upgrade percentages, and game economy relative values. (Used by Gameloft since the Fast Lane Update as they purportedly keep making the game more enjoyable and competitive.)

S

 * Speed Modification - See &rarr;fake speed.
 * SRE (Serial Racing Engine) - a Pro Kit card in Asphalt 8.
 * SRKB (Super Racer Kit Box) - a Pro Kit Box in Asphalt 8.
 * Star - a quasi-currency in Asphalt 8 and a way to upgrade vehicles in Asphalt 9.

T

 * TK (Tuning Kit) - a type of booster.
 * TLE (Time-limited event) - a type of short events in Asphalt 8 that can be reached via the Events button on the home screen.
 * Token - an in-game currency.
 * TOU (Token-only upgrade) - an upgrade for an Asphalt 8 vehicle that, in the absence of unspent free-upgrade rewards, can only be paid for with Tokens, usually in the order of a few thousands.
 * Tune - a combination of upgrade and Pro Kit settings for a vehicle in order to increase its competitiveness, namely for multiplayer races.

U

 * Upgrade Rank Percentage - the weight in percents assigned by the game designers to each one of the four major parameters of a vehicle (acceleration, top speed, handling, nitro) in the rank spread between stock and max-pro tunes. See the percentages page for a backcalculation method and all known (pre-FLU as of yet) percentages.

X

 * X0X0 - short for 10-0-10-0. Denotes a &rarr;tune for a vehicle that has 10 upgrade levels, mixing Roman numeral X (for ten) with Arabic 0 (for zero). As х is the most used placeholder for unknown or arbitrary values, the preferred notation is the unambiguous and compact hexadecimal &rarr;A0A0.