User blog comment:Mike458/Everything Wrong With Asphalt 8/@comment-28856025-20160730055526

In terms of car acceleration becoming too unrealistic and broken for any real skill to even be involved, the Donkervoort D8 GTO is just completely beyond insane; it already accelerates just as quick as, if not quicker than the current fastest-accelerating car in the game, yet it's a Class D car. The game honestly is becoming even more broken. Since when did a 380 HP track-day car with an inline-5 accelerate faster than a 2,000 HP megacar, a 950 HP V12 hybrid hypercar, or even the car with the fastest 0-186 MPH record yet? I see yet another OP car for MP in my sights, and it's a Class D car with a MAX+PRO rank of 1365 and the same super-slow nitro consumption rates as a Rinspeed zaZen: 4/8/12.

I just cannot believe how a track-day car in the game manages to breach past 186 MPH (in real speed terms) much more quickly than cars with more than double or even quadruple its horsepower rating!

And then, there are the Elite Cars. They are money-suckers in the sense that you have to pay credits to tune them to however you want and they are unusable while being tuned. Once you have to restore back to perfect condition, you will need to sacrifice some of your tokens!

As for another entry to the WTF section, '''none of the Rio de Janeiro tracks can be played outside of Mastery, R&D, EDD, Season 9, or World Series. They aren't even in the Exclusive Metal Events!!! (by the way, I am an iOS user on an iPhone 6 Plus)