Thread:Mr. Mysterious Spyman/@comment-27736210-20170704045451

I used this "organisation of information" method on the Volkswagen Beetle page. It now seems to be on several pages of the wiki. :P

Summary -->

1. Any notable but brief information about the vehicle, such as what brand it's from, which update it came from, which cars are near it.

2. Information about the five different rank values of the car; Stock, MAX, PRO, Final, Tuning Kit.

Performance -->

1. Any notable information about the build; as in, which cars it can be compared to (nitro car? top speed car?).

2. Speed values of the car, how well it handles/drifts, acceleration, nitro duration.

3. Which cars completely trash/destroy it? This can determine whether it is useful or useless, even if it seems to have good stats. Usually, competitors tend to be cars of the same class.

Usage -->

1. This section doesn't necessarily tell you HOW to use the car. It tells you how people like to use the car to the best of its abilities.

2. Multiplayer cars tend to have low starting ranks, high tuning kit bonuses, low rank-percentage increases for top speed/nitro, or a combination of all of these. Multiplayer cars also tend to have good performance overall, such as good nitro duration, handling, or acceleration. Handling and acceleration almost always have to be assessed in their default states, as these two stats are usually left unupgraded in order to Multiplayer-tune cars.

3. Time-Limited Event cars tend to be at the tops of their respective classes. TLE cars are either the best of the best, or they are the best for a reasonable price. Every stat matters with TLE cars. There are also individual brackets within class brackets, which can make lower cars also useful for TLES.

4. Single Player (Career Mode) cars tend to be very cheap (within their class) and have very good default performance, allowing for novice players to get the best value for the price (as novice players tend to be poor). Several very good Single Player Cars include; The Mini Cooper S Roadster, The Audi RS 3 Sportback, The Lotus Exige S Coupe, The DS Survolt, The Ford Shelby GT500, The Cadillac CTS-V Coupe Race Car, The Lamborghini Sesto Elemento, The Lamborghini Veneno, The W Motors Lykan HyperSport, etc.

5. Does the car have any Career Mode races or Collections?

6. Another type of car which can be useful are Economical Cars. These cars either reward lots of licenses or various other prizes in Mastery/Collections (such as Class Upgrades), or they can be very good farming cars (good map, wrecks allowed, lots of money, fast car, etc). Examples include; Any Class S Car (esp. The Lamborghini Veneno), The McLaren P1, the McLaren 675LT, etc. Good places to farm are Mastery and Season 9, as these races only require one lap and reward huge amounts of money.

Price -->

1. How expensive is the car to purchase? Are there multiple methods? Does the car require Blueprints? How expensive is the car to MAX and PRO upgrade? Which cards does the car use? Notable cards are Mid-Techs, Advanced Techs, and Engines.

2. What is the Availability of the car? Was it a reward for something? [Championship, R&D, EDD, TLE, Multiplayer League, Mastery, VIP, Ads, etc.] Was it removed from the garage? (note; this section can be made independent of the Price section as "Availability".) 