Talk:BMW S 1000 RR/@comment-72.74.34.139-20180113011157/@comment-31544835-20180113043722

@OP Psychological manipulation. Just watched this: https://youtu.be/Xu6pXCxiRxU Game Theory breaks down a lot of concepts that are ALL throughout A8.

With regards to test 24. This test wasn’t even on my radar as difficult. Had to go back and watch my screen recording to remind myself which test that was. Did it in one go, and not even super clean. I mean did get the two perfect runs obviously, and I didn’t crash, but I was drifting about awkwardly for some of the test and wasted some time. I’m not bragging, more confused. Wft?

I had the opposite experience with the Rip Rod on Iceland. I just COULDN’T beat the Iceland, 2nd qualifier?, I think it was, despite tuning it as far as I could without spending money. Usually that doesn’t happen to me in my A8 experience: hitting a wall that hard. It’s just weird how we as players seem to “hit a wall” at different times, and I’m wondering why this happens, and speculating on if GL could possibly alter the difficulty on individual accounts. They already see and study the details on purchasing habits and alter what they offer you based on your purchasing history and can extrapolate what you’ll mostly likely be willing to spend resources on. This, would be taking that concept a step farther by altering individual players difficulty in-game.

Sorry for the rant. It just seems a bit fishy.