Currency

A currency in the Asphalt series is a virtual in-game unit that
 * can be obtained by performing specific actions (like finishing races) and
 * can be spent for specific virtual items, for instance cars, upgrades or boosters.

Over the time, a broad variety of currencies has been introduced. They often have two different icons, one for displaying a price or balance (small, often simplified icon) and one for displaying a reward (big icon).


 * Basic currency
 * Every game has a basic currency which is Credits in most of the current games. Asphalt 7: Heat used Dollars instead, reintroduced by Asphalt Street Storm Racing as Cash.


 * Premium currency
 * Since the introduction of Tokens as a premium currency in Asphalt 8: Airborne, this concept has been taken over to Asphalt Nitro, Asphalt 9: Legends and Asphalt Xtreme. Asphalt Streetstorm has Diamonds instead.


 * Level indicator
 * Besides, there are also many level indicators. These are not currencies in the strict sense as they are not exchanged for virtual items but stay in the possession of the players, indicating a certain level they have reached. Surpassing certain thresholds, however, enables players to obtain rewards or unlock features.

All lists below are sorted alphabetically.

Dollars
are the basic currency in Asphalt 7.

Cards
Cards are generally not perceived as a currency at first glance because they come disguised as "Pro Kits" or "Blueprints" suggesting they are part of an upgrading or building process. In reality, cards are spent and exchanged for virtual items like every other currency. Asphalt 8 features by far the greatest and most complicated variety of cards.

Fuel
Fuel is used for Time-Limited Events. Every race costs a certain amount of fuel. Asphalt Xtreme and Asphalt 9 use Tickets instead.


 * Unit:
 * Cap: The Fuel bar has a maximum capacity of.
 * Spending:
 * Cost per race:, very rarely or  for training or "giveaway" events, sometimes up to  for events with valuable rewards, for example Festival Coin Packs or Car-specific Kit Cards during Festival events.
 * Earning:
 * Automatic: point every 10 minutes
 * : Complete refill of all 10 Fuel points, granted in Daily Bonus for VIP players and in Daily ads for Non-VIP players since the 2019 Halloween Update. Accumulated Fuel refills are displayed instead of the Token option when a player taps the + icon behind the fuel bar. As only the difference to 10 Fuel points is refilled, the fuel bar should be nearly empty before applying a Fuel refill in order not to waste too many free Fuel points.
 * Buying:
 * : Varying price for a complete refill of all Fuel points, depending on how empty the bar is. The Token option is not displayed if a player has free Fuel refills.
 * Exchange rates:
 * =, rounded up to integer numbers ( = , = , ...).

Season Tickets
Season Tickets are used in Asphalt 8 to enter Multiplayer races.

Festival Coins (first generation)
Festival Coins were introduced together with the first generation of Festivals. Each Festival had its own currency, all with the same functionality but with different icons and names. While the first Festival Coins of the 5th Anniversary were named Anniversary Coins and the Halloween Festival used Halloween Coins, later Festivals only used the simplified Festival Coins.
 * Unit:
 * Spending:
 * The only way to spend Festival Coins was to buy Festival Bundles, a special kind of Pro Kit Boxes available only during the Festival.
 * Earning:
 * Completing Festival quests
 * Collecting Coins on race tracks
 * Buying:
 * Real money: Similar to, players would get Festival Coins when buying Credit or Token Packs during Festivals. There were also one-time purchase bundles available giving Festival Coins and Tokens, Credits or Pro Kit Boxes.
 * Exchange rates:
 * = (automatic conversion of leftover Coins at the end of the Festival)
 * Collecting Coins on race tracks
 * Buying:
 * Real money: Similar to, players would get Festival Coins when buying Credit or Token Packs during Festivals. There were also one-time purchase bundles available giving Festival Coins and Tokens, Credits or Pro Kit Boxes.
 * Exchange rates:
 * = (automatic conversion of leftover Coins at the end of the Festival)

Besides serving as a real currency, spent Festival Coins also accumulated as a level indicator, enabling players to obtain milestone rewards after reaching certain amounts of spent Coins.

Festival Coins as a real currency were discontinued with the second generation of Festivals where they became mere level indicators to unlock tier rewards (see ).

Blue Stars
Blue Stars are used in the Asphalt 8 Tag Racing Season instead of the yellow Career. Their only function is to unlock further tag races.

Unlike Career Stars, Blue Stars do not
 * unlock Career races
 * unlock inventory space
 * count to a player's Multi-Credits level

Experience

 * Unit: XP

Helmets
Helmets are used in Asphalt 8 Moto Blitz instead of the yellow Career. Their only function is to unlock further Moto Blitz races.

Unlike Career Stars, Moto Blitz Helmets do not
 * unlock Career races
 * unlock inventory space
 * count to a player's Multi-Credits level

Licenses
are used in Asphalt 8 to claim Mastery rewards and unlock inventory space. The level is not displayed in the main top bar of the game but only at the top of the mastery screen itself. The achieved licenses are shown together with the amount needed to unlock the next reward, for example "2,897 / 3,000".

Racer Level
Game info: "The Racer Level indicates how you're doing in the multiplyer modes. Play multiplayer races to earn experience and raise your Racer Level. The higher your Racer Level, the more credits you earn in multiplayer."

Stars
are used to unlock features like career races or inventory space.

Vouchers
(Only present in the Chinese version of the game)

Credits
are the basic currency in Asphalt Nitro.

Fuel

 * Unit: Fuel cell
 * Cost per race:
 * Fuel bar capacity: infinite, but the number of cells in the bar changes according to the player's VIP level:
 * Level 0-3: 10 cells
 * Level 4: 11 cells
 * Level 5: 12 cells
 * Level 6: 13 cells
 * Availablity:
 * Automatic: ?
 * : Partial refill of Fuel cells, granted in Daily Reward and Kit Boxes . The cells are added to a player's balance even if the Fuel bar is full and are displayed as numbers after the bar, for example "38/10".

Cash
is the basic currency in Asphalt Streetstorm.
 * Unit: Dollars

Diamonds
are the premium currency in Asphalt Streetstorm.