Talk:Multiplayer League/@comment-34600274-20180901214511

My ARSE is hurting now! That said, I do think that MP should always have been based on some sort of top speed criteria rather than the meaningless "Car Rank" system -- so long as the new MP matching system takes into account the "Fake Speed" of each car. I like the potential of the new matchmaking system better because it means that my entire garage that I've built over the years is at my disposal rather than just my ARSE. I would rather that skill + voted track be the primary determinants of MP races rather than just improperly matched cars (such as my ARSE versus a bunch of Survolts). Yes, I will admit that it was pretty fun bringing a gun to a knife fight, but I will also say that it is more satisfying overall to have fair and competitive races with properly matched vehicles as opposed the boredom (IMO) that comes from winning every uncompetitive mismatch.

I haven't explored, in-depth, the exact criteria of the new MP matchmaking system but so far it seems to be a clever way to refresh the A8 platform. Even with a slew of experienced players leaving A8 for A9, the old matchmaking system would still continue to be a deterrent to those with low-end vehicles from participating in it. The new matchmaking system, IMHO, will potentially save A8 MP (as well as the entire A8 platform) from an early demise!

While ARSE drivers (such as myself) will find the road ahead somewhat more challenging from the newly-leveled playing field, overall I think that the change should be embraced! Let's have fun the way it should've been all along -- driving whatever we want rather than what's most effective for 99.9% of the races. We can finally put to rest the complaints of "collector cars" and "cars collecting dust" and for once experience a competitive racing platform.