User blog comment:Mike458/Everything Wrong With Asphalt 8 (REPOST)/@comment-2003:86:6B38:D510:ADDA:3579:8ED9:B63B-20170914184721

PaullyG

Junior Member

Re: EDD Mercedes-Benz SLR McLaren 722 Edition

Sun Sep 03, 2017 8:02 am

Having played this game for more than 3 years, I thought I had seen some irrational and non=sensical things during that time happen to playability. I've always refrained from venting about anything because, after all, it's a free game and I do have a choice as to whether to spend real money or not to achieve goals (which I frequently have done).

But this farce of of an EDD takes the biscuit.

My reasons for that, in no particular order: - The car is mediocre at Max/Pro level and will not surpass other options that have been in game for a long while in either MP or TLE's - To get it to that point is ridiculously expensive anyway and I already got hoodwinked with the 918 at that game - Even if I was of a mind to do so, credits are in short supply these days with avenues such as selling Pro cards for a revenue stream taken from players. Please don't tell me go farm it, I've done that before and won't anymore. I dearly love (loved?) this game, but I believe all playability levels should be accessible to all players with decent levels of work, effort and skill  without devoting my frickin life to it. I already play more hours than I should every single day and need to get out more - The difficulty hike whilst progressing this EDD is unprecedented and quite frankly without any logical basis - The constant stream of events since the Porsche update creates a situation where unless you really are hardcore, serious hardcore, you are always playing catch up on all fronts. There are increasingly few, if any, where high level players (and I consider myself that) can flourish. Nowadays, you are either a hardcore player, or quite frankly, fecked. FOMO will play a part in it, but I'd settle for something worthwhile.

I know it is possible to complete this R&D, others here have well described how to. But at what cost? At the very least, a boat load of credits for another mediocre car (and yes, the cost to Max and Pro this car is a large amount, whichever way you look at it.)

I fear we are moving towards a game catering for the 1% of the 10% and I find that rather sad to be honest. In the base case, this is a fabulous game, but the combination of things listed above are strangling any joy from things. And don't even get me started on MP.

Sitting this one out from here in. Excuse my rant, its taken a lot of time, money, and frustration to get here after 3 years of playing.


 * mic drop*