Blueprint

Blueprints are a game element introduced in Asphalt Streetstorm and brought over to Asphalt 8: Airborne and Asphalt Xtreme. It gives the option of obtaining cars without directly purchasing them.

Asphalt Streetstorm
Blueprints are only obtainable through Gift Boxes with each box type having its own pool of car blueprints.

Asphalt 8: Airborne
Introduced in the Car Blueprints Update, a maximum of 3 blueprints are purchasable at any time from Exclusive Deals or obtained randomly from Pro Boxes. The blueprint depicts a car in front view with the left half of it (where the right headlight is) in a partial wireframe, similar to the promotional ads for the Research & Development events. As with any other card, Blueprints are distributed randomly, independent of whether a card is useful or not: for instance a BP card can be obtained, even if the player already has the car.

When selecting a Blueprint car in the garage, the top left corner of the screen gains a purple technological background, this design will overwrite the blue circuitry background of Elite Cars.

When a sufficient number of Blueprints have been obtained, the car can be built for free but a waiting period will be imposed unless Tokens are paid. The waiting period depends on the car and its BP card rarity (for instance, the Sbarro Sparta takes 16 Rare Sbarro Sparta BP cards to be assembled, after which 5 hours must pass until the car is fully ready to be used). During the waiting period, the wireframe pattern will run across the car, even when viewing it in the garage or accessing the "Car Paint" tab. When the car has been completed, the garage will be briefly be covered in the purple technological pattern with new camera angles that differ from when a car is obtained.

Despite the relative difficulty of obtaining blueprints, it is possible to obtain the blueprints for a car that the player wants without the need of purchasable blueprint boxes. A trick is to have a full pro kit inventory of at least 500 slots, and a lot of Super Racer Kit Boxes, Random Box 4s and Champion League Kit Boxes. Try to finish in the Champion League for at least 9 times, and DO NOT open the Champion League Boxes until you have 9 of them. Since relying on Champion League Boxes will take a very long time, while collecting the CLKBs, obtain as many Random Box 4s from Daily Tasks and TLEs. In the meantime, repeatedly purchase the SRKBs (with the inventory having no space to open the boxes) until the player has at least 52 SRKBs. After collecting a sufficient amount of SRKBs, RB4s and CLKBs, clear as much storage as possible (without selling any Engine Cards and wanted Blueprints), then select either box and press "Open X" for that box (with X for the number of boxes to open; try to have X= 52 for SRKBs, X= 100 for RB4s and X= 9 for CLKBs). Keep repeating the process for the SRKBs and RB4s until all blueprints for the car that the player wants are obtained.

If the player attempts to sell a blueprint card for a car they don't have, the player will immediately be asked to either confirm selling the card(s) or reject.

Class D =


 * -| Class C =


 * -| Class B =


 * -| Class A =


 * -| Class S =

The following time-limited cars cannot be unlocked through Blueprints (the 2015 GTA Spano, a VIP-unlockable car, is not included here, neither are the Car Mastery reward cars):
 * Porsche 959
 * Porsche 718 Boxster S
 * Falcon F7
 * Porsche 911 GT3 RS
 * Mercedes-AMG C 63 Coupe Touring Car 2014
 * Chevrolet Corvette C3
 * BMW 3.0 CSL Hommage
 * Chevrolet Corvette Grand Sport
 * Porsche 918 Spyder with Weissach Package
 * Weber Faster One
 * Arash AF10
 * McLaren MP4-31

Asphalt Xtreme
Introduced in the Asphalt Xtreme Coachella Update, blueprints are now required to obtain and upgrade every car. They are found in boxes, replacing the old car parts.