User blog comment:Dj458/The Amount of hackers you see 2/@comment-74.39.48.176-20150304033359

The number of hackers in MP is infuriating and makes the game unplayable.

Every single MP race today had blinking hackers with respawning. I've lost way too many MP points.

Honestly, I don't care for those hacking unlimited credits, cheating on event times, blinking cars. I don't care. Why? Because they remain below average players.

But Respawning??? That, I care.

That needs to get fixed.

Because that impacts all of us.

Gameloft what are you doing to address this?

I am software engineer and I appreciate the effort Gameloft put into the game. MP races send mass amount of UDP data to the server (nothing unusual) to report car position to others, and vice versa.

But this means that gameloft could fix this problem.

Why? Because we see them crashing, we see an explosion, and we see a weird respawn. That means crash data reaches gameloft servers, and is being passed on to us.

That means at the end of each MP race, Gameloft could analyze race data and spot discontinuities in position data. Each crash generates a pattern where cars stop for 1 or 2 sec and respawn _behind_ the crash spot. Data mining tools can help scan that data at the end of the race and disqualify the players.

But gameloft is doing nothing.

I've paid a few bucks here and there to get double credits, to enjoy the game, and reward the programmers. The game is a true work of art. I want to continue playing it, I want to continue paying a few dollars here and there. heck, $5 of tokens lasts me 5 days of double credits... One beer lasts me .. hm.. a few minutes :).

Going to give this game some more time, but honestly, I m close to quiting.

What's the point of racing anything with maxed out cars + pro kits if you can't enjoy fair MP races based on skills?