Thread:Lightningfalcon123/@comment-27736210-20171026010326/@comment-27736210-20171026060700

An easy way to figure out what I'm saying is to compare the Range Rover Evoque with the Mercedes-Benz GLC Coupe.

You will see that the GLC Coupe's stats say that it's (without Elite Tuning) quite a bit faster than the Range Rover Evoque.

However, once you apply the 1.08% speed modifier, the Range Rover Evoque appears to be roughly the same speed.

This is how speed modifiers work. If the car has a positive speed modifier, it means that its displayed speed is lower than the displayed speed of cars OF THE SAME RANK. If the car has a negative speed modifier, it means that its displayed speed is higher than the displayed speed of cars OF THE SAME RANK.

Speed modifiers don't add or subtract any speed from a car. In fact, speed modifiers don't really exist. Speed modifiers were invented by Asphalt 8 players as a method of figuring out the real speed of a car.

In actual fact, the Porsche 959 and Evoques' speed modifiers aren't some "magical" stat added by Gameloft to give them an unfair advantage over other cars.

The reality is that the Evoque looks like it's 15-20 km/h slower than everything around it, while the Porsche 959 looks like it's 0.1 km/h slower than everything around it (not really, though, since the Porsche 959 actually IS 10 km/h faster than everything around it, for another reason).

So, speed modifiers are actually very misleading. In fact, speed modifiers should really be labelled the other way around. Positive speed modifiers are just the reversal of whatever modifier Gameloft has put on the car themselves. The same goes with negative speed modifiers.

In reality, cars with positive modifiers appear slower than everything else, while cars with negative modifiers appear faster than everything else.

Asphalt 8 players invented speed modifiers in order to figure out the real speeds of cars which had these modifiers added by Gameloft.