User blog:Mr. Gilliglass/A Lighter Asphalt

Introduction
I think Asphalt Nitro has went wrong in recent updates. Not that it is too greedy, but that it became very heavy; while it claims that the game only weight around 25MBs, it actually weighs more than 400MBs if game data is included, effectively disqualifying it from Google Play's "Best games under 25MB".

How?

 * Vehicles are only lightly modeled; most of the details are done by textures to further reduce weight(like in CSR Racing)
 * Smaller textures with lower resolution is used
 * Light source effects as shown on lights and Reflection effects as shown on windows and car surfaces are removed
 * Lights have higher brightness than the other texture parts and windows have the same value as any other part of the textures apart from the lights
 * Vehicle polygons are further reduced and most details are removed
 * Track design and rendering techniques remain
 * Track details are also reduced and smaller textures at lower resolution are used
 * Soundtracks are removed, but sound effects remain(as they are not heavy enough to affect the game)
 * Cutting some tracks and a majority of cars can be considered if all this is not enough