User blog comment:CarlRaven/The flaws of the Blueprint system/@comment-99.239.230.127-20170802163924

I think theres way to many past events to reboot them all, for example out of all the EDDs only 2 have been rebooted (weber and one-77 x2) and no championships have been revived(don't even know if they ever will revive them), as updates come out more frequently than they used to and every update always adds more new events than they reboot, it think it would be next to impossible to keep up. Blueprint sysem is bad for newer players since they usually don't have enought storage to keep up with all the cards, but if they kept reviving past events, it would be good for newer players but it would be bad for more long-trem players since if you already have the car they would have nothing to do in the game, which is fine for some people but others like having something to do that isn't the shity multiplayer.

Compensation for having the daily bonus car has always been bad, selling the blueprints you get gives a little less but really does it matter? because if you have the car already you likely have a good farming car and that money is really nothing.

Also most blueprint cars are virtually useless, for example all of the ones you mentioned (hurcan,exp10,sr1,alcador) really have no use, so there isn't much of a point getting them outside of collection purposes, even alot of the legendary blueprint cars are pretty bad, for example i recently completely the Sin R1 and i still have it stock and haven't found a use for it.