User blog comment:ShinnyShin/The Problems with the S-Class Tier/@comment-27467554-20160327071247/@comment-27980511-20160402215033

Yep, the match-making (one of the biggest points I raised here) is gonna need a lot of work for it to even be practical anymore for the majority of players, and I understand that such measures would take a lot of time to figure out and implement due to the sheer number of gamers who would be affected.

It would even cost them money, and if they've learned anything from Asphalt 8's 3-year run, they should take Asphalt 9 in the right direction.

Hopefully.

The servers are around 3 years old almost, and already showing the strain. I too have noticed how if you have many of the same model, the game starts to lag and such. Or connection issues happen. Maybe the events are spread over 6 days not only to give players plenty of time to take part, but also so their servers will have more time to calculate leader-board results at the end since it's done throughout the 6 days?

Heck, I'd like to find a pricing break-down for the Cobra as well, I bet it's probably priced well beyond what I'm prepared to pay, but it would be nice to know just how much effort it requires. I mean, it's apparent that this car is so valuable that it can't even be got with Tokens, so any pricing figure would be astronomical.

And your other point, yes, that's it, it's just a fun game to play and we should always remember that, but it also should be a game that doesn't screw us over, financially, time-wise or effort-wise. Nothing kills the enjoyment more than finding out that all your hard effort now counts for nothing because the game is a constant work in progress ...