Talk:Renault Alpine Celebration (Research & Development)/@comment-39.37.141.114-20170204140856/@comment-189.69.100.1-20170204224755

Why?? I have a theory... maybe silly, but pls correct me if its logic is flawed: GL probably designed an unusually difficult final test --requiring perfect driving on a track we're bareley acquainted with-- in the hopes that most of us mortals (as opposed to fine drivers) would buy a couple of thousand tokens from them to redeem the car. But, as it turned out, more than a few people just gave up before the end, perhaps thinking a TLE-only-worthy car wasn't worth their time, engagement and game resources, especially if they already had a maxed-out Eclipse (well, that was my case at least). So, worried about the loss of income, GL immediatly threw a second run that's appealing to the dropouts: they enter this R&D with the car exactly as they left it before (in my case, max 2505 pro 5252 rank 1470 at test 4/37) and seeing any reward box as an extra profit. And hopefully (to GL, I mean) they will eventually spend TK$ 1,800...

--tobias