User blog comment:ShinnyShin/The Problems with the Multiplayer League/@comment-4001788-20161207145257/@comment-27980511-20161208000439

That's right! Multiplayer was literally the best feature of the game (besides the variety of cars/beautiful tracks) and I'd play it for the adrenaline rush of facing off against racers whose skills proved quite a challenge. And the best part was, there was no huge gaps in the performance of the cars involved, it was more about pure skill.

Nowadays you're likely to be pitted against an opponent in an OP car who will crush you every chance they get. Or maybe you will leave everyone in the dust, you look at your mini map and no-one else is there. Maybe some of the time you might face players who are more around your skill level.

Those are the most fun, because you don't know who will win, or who will mess up/get knocked down. But there's an equal chance for everyone to win, and that's how this Multiplayer League should've been structured.

But hey, why have good playability when you can rinse the players for all they're worth and charge them for a so-called better experience?