Talk:Multiplayer League/@comment-34673050-20190220142816

I guess the idea behind the update (as long MP is concerned) was quite OK, to make specific differences  of cars less crucial and to put more influence on driving skills.

However, the people who had an advantage through their cars earned this with their skills in R&D competitions and because of paying tokens, which you get only in sufficient amounts when spending real money for it.

Those customers of GL are now punished, because the advantage they paid for was stolen from the company who took their money first.

That, ppl from Gameloft, is one of the most important reasons, why you earn such a shit storm on your game changes (similar like at the September 2018 update).

I learned from that, that I won't pay any real money to a game company anymore, if it's not confirmed that the conditions, existing when I closed my contact with you and paid my money won't change in a way that the equivalent value is null and void without any compensation.

For others, who maybe did not spend money but dozens or hundreds of hours of their life time to increase their skills and inventory of this game the result is the same.

A compensation for example could be, to offer the players with affected cars to downgrade the cars and paying back the inventory they used for the upgrades and provide the stats necessary for a reasonable new tuning.