User blog comment:ShinnyShin/The Problems with the Multiplayer League/@comment-27524282-20161124195657/@comment-27980511-20161204222236

That's right, @Profoundly Quiet!

This was their golden chance to fix everything that was wrong with the old format, but they've spoiled it even further and made the old format look tons better by comparison. The key issue they could've worked on is the match-making algorithm, especially with the 1585+ rank bracket. Balancing would have saved the game in many ways!

In fact, that's a brilliant concept, the idea of separating free and ranked races. It would make a lot of difference and players could use the free races for basic grinding and general fun, and use ranked races for leaderboard spots. The Rating feature itself is rather sketchy, since like you mentioned it doesn't really reward much if you're placed against players who can't compete. It's an extension of the broken matching where we're still seeing huge car rank gaps and because of this (and the fact that you need boosters to get anywhere decent) doesn't really help matters.

I've even won quite a few races against equal or higher ranked opponents on a Ticket and got those lousy "=" result on my Rating. But God forbid I lose and easily 10 points are gone, no problem.

Also the point with the featured cars, I wonder if they intentionally suggest weaker cars for added challenge (which is doubtful) or do they just not care that much anymore with regards to game-play? Not only that, but the weaker cars are essentially being given away almost for free, most definitely with the monthly rewards!

I have about 35 Extra Tanks at the moment but I strongly contemplate now whether it's worth it to use them, since 1/10 of the time it actually matters, and the only thing I stand to win in Free Mode are just a handful of Credits ...