Talk:Research & Development/Fenyr Supersport/@comment-84.140.122.96-20160810215037

And looking at Gameloft's business models for the next instalment, Asphalt 9, it seems ever more apparent that all this will be a huge exercise in squeezing as much money out of us as possible. IAPs will be quite likely more frequent and aggressive, and possibly block off even more game-play content to players who choose to play for free.

For the record, don't quote me on any of this, this is just my opinion on what I understand from reading this business plan. Your opinions might be different, and I totally respect that.

For Gameloft's business models for Asphalt (and other games that they make), those of you who are interested, check it out on https://vk.com/doc276651054_437378086?hash=97b65a10722e674a87&dl=f685c676617a1ca8ff It's a bit of a read, but very info, much wow.

If Gameloft keeps going in this direction, will Asphalt survive in the eyes of the players who helped make this series so popular?

Is this direction a good move for the game series, the developers and the players?

Tell me and your fellow racers what you think!

- ShinnyShin May 2 by ShinnyShin