Talk:Research & Development/Fenyr Supersport/@comment-75.142.239.205-20160816235103

Let's talk lab 4 hints & suggestions. The first few races are frustrating but then they settle down & get easier towards the first AI race so it's not all bad. Test 46 is a Barcelona race classic, finish first, extra QC for knockdowns & barrel rolls. Take the alternate narrow route 2/3 through the track on one lap to pick up QC's. Dont wreck. I wrecked once & 7 AI stayed behind me but one stayed out in front for an entire lap. This happened twice.

Lab 47 Knockdowns, The Great Wall (time limited, it takes less than 2 laps). I think you need 12 knockdowns. extra QC's for 7 knockdowns without wreck & 12 knockdowns without wreck. Sounds easy, but it is hard & frustrating. The first time through I got 3 knockdowns only! The AI cars leap off the track in places so don't expect to chase those down! Also, the Fenyr gets airborne like an airplane & leaps over the Pagoda that has 3 QC's on it. You can soar completely over it. Incredible. Some of you are better at knockdowns so you can laugh at me but I paid 35 tokens 4 times to get out of the race.

Lab 49 Ipanema Showdown Unplugged; extra QC's for 2 perfect runs (4 QC's), 4 perfect runs (5 QC's). Use nitro starter. Take the path to the left to start - don't fight the traffic or the AI's! If you wreck just once, one AI car stays ahead of you the rest of the race, play it safe. Perfect runs are hard with Fenyr even though we all have had a lot of opportunities with this new track.

Lab 51 Mount Teide, Elimination, Finish First, extra QC's for 5 flat spins (4) and 5 knockdowns (4). Easy & fun for once. You can slow down & let cars pass to get a knockdown without losing the race. Only saw a few QC's on the track, maybe several are in the cave but wasn't willing to take the chance.

Lab 52 San Diego Harbor classic. Sweet. Finish first, extra QC's for time of 1:48 (4) and no wrecks (5). Use nitro starter & look out for the truck coming your way on the left at the start. Once you jet past the AI's you should never see them again. I just ran the fastest route to get the time & the no wreck bonus, if QC's were not in my direct path then so what, you get 10 QC's without picking up a single one this way, every one on the track you get is a bonus. I averaged 12 QC's per race & got out in 3 keys.