Talk:Motorcycles Update/@comment-99.239.230.127-20170823194806

This may be an unpopular opinion but for the most part i find that gameloft did a great job with this update.

They handled bikes extremely well so far from what im seeing, they didn't make them amazingly op but not completely garbage either, they also made it so that cars are still "center stage" and bikes are sort of a side activity. I doubt anyone will actually consistently use bikes in MP however considering the only way a bike can knockdown a car is to land on top of it and the cars can easily knockdown bikes, also the way the bikes work it jumps is great and the fact that bikes also get a free extra tank is well designed and certainly makes them feel alot different then the cars in the game.

What i don't like about this update is that they introduced new parts cards for bikes, i understand the logic behind it but i wouldn't mind using the same parts/tech cards for bikes (for example the cars tires card only shows 2 tires anyway) but having different engines is fine i guess.

The fusion system is a great addition my only issue with it is that now we're forced to fuse cards and not have the option of selling them, which i guess isn't really that big of an issue but its till understandable.

The Marussia,DS3 Racing,Integra,Lucra, and Enzo don't need to be made into blueprints, but these cars have been in the game for a long time so really anyone who wanted the cars probably already has them so not really a big deal. Holden coupe is fine being turned into blueprints since it was exclusively tokens before, and In my opinion was no longer worth buying with tokens since there are better cars for tle/mp that you can get with credits (Amg gt3/tvr sagaris) so for people who didn't want to spend tokens on it but still want it i guess its fine.