Talk:TVR Sagaris Special Edition (Research & Development)/@comment-35816919-20190217175235

Just finished the R&D with a tune of 3505 5255 (FASTLANE UPDATE/SPEED REDUCTION).

Had to fork out 2,500 tokens for extra keys, keep QCs ect. Not to mention I lost a day and a half due to the Android loading bug that I managed to resolve.

Test 58 was anxiety inducing, but I actually only needed to do it five times- Only failed once.

After the Fastlane Update, a lot of sub-goal challenges (Especially Azure Coast, 51 or Cloud Nine, 57) became impossible to beat.

Could've won this at 3505 5050 easily prior to the update; shameloft striking hard.

Before the update, I would've ranked this 8/10 in difficulty as you had room for increasing speed (i.e. Ruben's minimum of 3503 5050), but after the Fastlane Update it's a solid 10/10.

Main reason being is you have no modification for speed improvements, and you need to do things perfectly or risk losing sub-goals or the entire test.

Not to mention the TOUs, massive i6-legendary engine requirement, and AI racers that have a suicidal tendancy on all Flawless races.

Proud to say I won it after a very difficult change at what I believe is around the new minimum tuning (Maybe 3505 5155 at 463 km/h?), but shame on you Gameloft for this.

I'm dipping out of all events until this crap is fixed.