Talk:Fifth Anniversary Update/@comment-34817624-20180914093510/@comment-36823242-20180914114658

What GL should do, is make the game stable: always skidding with cars, cars that block you at the start (intentionally or not) and a waiting time for hours.

Plus, by reducing almost every players points, GL affects not only the affected players, but also the players that are in Pro or Champions leage: the new MP systems matches every player with the same top speed, so Amateur Leage players with super cars, reduce automatically the Pro players with the same car. You could say this doesn't matter, but going back to your point about receiving points for races and losing them, the average rating should decrease of the whole community. meaning that all players have to pay tokens to keep them at the high leagues.

All you guys should already understand the dirty tactings of GL already, even after playing for a few weeks...

It's not to make the game very bad, but to make the game very hard. And I haven't played A9 yet (and I'm not gonna do either), but I really know GL is making A9 "easier" by not implementing the new features of A8, so people will play A9 more often and GL can sell tokens for real money forever. That's what they call business.

Even thought about the fact, that every demand for new cars and all those polls, deliver the cars everybody wants, but in A9? Same tactic to keep players playing the Asphalt franchise... So you can ask what you want about new cars, they will come up, but probably not in A8 anymore. Very sad though, because how about creating one game and upgrade it every time (even the graphics) or just send everybodies gaming data and all of the tracks and cars to A9, like Windows upgrades?

That would make the game outstanding.