Asphalt Wiki
No edit summary
Tags: Visual edit apiedit
(Added more arabic (only missing one now).)
Tags: Visual edit apiedit
Line 81: Line 81:
 
*** In a [[Asphalt 8: Versus (Race Type)|Versus]] Race Type, the player wins the race by beating the only other opponent to earn a Star.
 
*** In a [[Asphalt 8: Versus (Race Type)|Versus]] Race Type, the player wins the race by beating the only other opponent to earn a Star.
 
** ''1st-Place Finish With This Car'' in other languages:
 
** ''1st-Place Finish With This Car'' in other languages:
*** العربية ''<small>(Arabic)</small>'': ?
+
*** العربية ''<small>(Arabic)</small>'': '''مرات إنهاء السباق في المركز الأول بهذه السيارة'''
 
*** Bahasa Indonesia ''<small>(Indonesian)</small>'': '''Finis Pertama dengan Mobil Ini'''
 
*** Bahasa Indonesia ''<small>(Indonesian)</small>'': '''Finis Pertama dengan Mobil Ini'''
 
*** 简体字 中文 ''<small>(Chinese, simplified)</small>'': '''驾驶该车获得第一'''
 
*** 简体字 中文 ''<small>(Chinese, simplified)</small>'': '''驾驶该车获得第一'''
Line 139: Line 139:
 
*** The concensus is that driving with Perfect Nitro is preferred (a [[Asphalt 8 Nitro Efficiency Index|Level 3 Nitro]] is OK too in short spurts if the efficiency is not a concern), but the differences start, when it comes to details: how often and how exactly should the Nitro be filled in gameplay: should one make every jump possible to fill up the nitro and/or should one perhaps drift while driving a straight road? Making the low flying Barrel Roll is widely recognized as a professional player's move, because the hit on the speed is so much less than with a high flying Barrel Roll. In Season 9 also Near Misses and traffic barrier obliterations could be utilised when chasing the fastest time around the track.
 
*** The concensus is that driving with Perfect Nitro is preferred (a [[Asphalt 8 Nitro Efficiency Index|Level 3 Nitro]] is OK too in short spurts if the efficiency is not a concern), but the differences start, when it comes to details: how often and how exactly should the Nitro be filled in gameplay: should one make every jump possible to fill up the nitro and/or should one perhaps drift while driving a straight road? Making the low flying Barrel Roll is widely recognized as a professional player's move, because the hit on the speed is so much less than with a high flying Barrel Roll. In Season 9 also Near Misses and traffic barrier obliterations could be utilised when chasing the fastest time around the track.
 
** ''Beat a Race Time of'' in other languages:
 
** ''Beat a Race Time of'' in other languages:
*** العربية ''<small>(Arabic)</small>'': ?
+
*** العربية ''<small>(Arabic)</small>'': '''تفوق على زمن السباق الذي يصل إلى'''
 
*** Bahasa Indonesia ''<small>(Indonesian)</small>'': '''Mengalahkan Waktu Balapan'''
 
*** Bahasa Indonesia ''<small>(Indonesian)</small>'': '''Mengalahkan Waktu Balapan'''
 
*** 简体字 中文 ''<small>(Chinese, simplified)</small>'': '''打破xx:xx.xxx的比赛纪录'''
 
*** 简体字 中文 ''<small>(Chinese, simplified)</small>'': '''打破xx:xx.xxx的比赛纪录'''
Line 244: Line 244:
 
*** The player executes a required amount of [[Knockdown|Knockdowns]] to earn a Star.
 
*** The player executes a required amount of [[Knockdown|Knockdowns]] to earn a Star.
 
** ''Knockdown'' In other languages:
 
** ''Knockdown'' In other languages:
*** العربية ''<small>(Arabic)</small>'': '''مرات الاٍطاحة'''
+
*** العربية ''<small>(Arabic)</small>'': '''مرات الإطاحة'''
 
*** Bahasa Indonesia ''<small>(Indonesian)</small>'': '''Tabrakan'''
 
*** Bahasa Indonesia ''<small>(Indonesian)</small>'': '''Tabrakan'''
 
*** 简体字 中文 ''<small>(Chinese, simplified)</small>'': '''撞翻'''
 
*** 简体字 中文 ''<small>(Chinese, simplified)</small>'': '''撞翻'''
Line 315: Line 315:
 
*** The player triggeres a required amount of [[Asphalt 8 Nitro Efficiency Index|Perfect Nitros]] to earn a Star by firing the nitro the second time when the nitro bar is in the red zone. Waiting for the Nitro Tank to be empty while in Perfect Nitro state is not required, so right after triggering the Perfect Nitro the player can drift out from it and trigger the Perfect Nitro again - all these will count in ''Perfect Nitro Triggered''.
 
*** The player triggeres a required amount of [[Asphalt 8 Nitro Efficiency Index|Perfect Nitros]] to earn a Star by firing the nitro the second time when the nitro bar is in the red zone. Waiting for the Nitro Tank to be empty while in Perfect Nitro state is not required, so right after triggering the Perfect Nitro the player can drift out from it and trigger the Perfect Nitro again - all these will count in ''Perfect Nitro Triggered''.
 
** ''Perfect Nitro Triggered'' in other languages:
 
** ''Perfect Nitro Triggered'' in other languages:
*** العربية ''<small>(Arabic)</small>'': ?
+
*** العربية ''<small>(Arabic)</small>'': '''النترو المثالي الذي تم إطلاقه'''
 
*** Bahasa Indonesia ''<small>(Indonesian)</small>'': '''Nitro Sempurna Terpicu'''
 
*** Bahasa Indonesia ''<small>(Indonesian)</small>'': '''Nitro Sempurna Terpicu'''
 
*** 简体字 中文 ''<small>(Chinese, simplified)</small>'': '''触发完美氮气'''
 
*** 简体字 中文 ''<small>(Chinese, simplified)</small>'': '''触发完美氮气'''
Line 350: Line 350:
 
**** Source: Youtube (visshop): [https://www.youtube.com/watch?v=vjUrWr_y81Y How to do a "Perfect Run" in Asphalt 8: Airborne, 20 seconds to earn]
 
**** Source: Youtube (visshop): [https://www.youtube.com/watch?v=vjUrWr_y81Y How to do a "Perfect Run" in Asphalt 8: Airborne, 20 seconds to earn]
 
** ''Perfect Runs'' in other languages:
 
** ''Perfect Runs'' in other languages:
*** العربية ''<small>(Arabic)</small>'': ?
+
*** العربية ''<small>(Arabic)</small>'': '''القيادة المثالية'''
 
*** Bahasa Indonesia ''<small>(Indonesian)</small>'': '''Balapan Sempurna'''
 
*** Bahasa Indonesia ''<small>(Indonesian)</small>'': '''Balapan Sempurna'''
 
*** 简体字 中文 ''<small>(Chinese, simplified)</small>'': '''完美驾驶'''
 
*** 简体字 中文 ''<small>(Chinese, simplified)</small>'': '''完美驾驶'''
Line 376: Line 376:
 
*** Either the Air Times of all jumps the player makes during a race are added together or the duration of the biggest jump the player makes is long enough to earn a Star. Driving through a bigger sized ramp provides more air and more air time to the jump. Drifting through a combined flat and curved ramp (preferably when in a Level 3 Nitro or [[Asphalt 8 Nitro Efficiency Index|Perfect Nitro]] state) may trigger a mis-jump, which may also provide a longer than usual flight time.
 
*** Either the Air Times of all jumps the player makes during a race are added together or the duration of the biggest jump the player makes is long enough to earn a Star. Driving through a bigger sized ramp provides more air and more air time to the jump. Drifting through a combined flat and curved ramp (preferably when in a Level 3 Nitro or [[Asphalt 8 Nitro Efficiency Index|Perfect Nitro]] state) may trigger a mis-jump, which may also provide a longer than usual flight time.
 
** ''Total Air Time'' in other languages:
 
** ''Total Air Time'' in other languages:
*** العربية ''<small>(Arabic)</small>'': ?
+
*** العربية ''<small>(Arabic)</small>'': '''إجمالي زمن التحليق'''
 
*** Bahasa Indonesia ''<small>(Indonesian)</small>'': '''Total Waktu Di Udara'''
 
*** Bahasa Indonesia ''<small>(Indonesian)</small>'': '''Total Waktu Di Udara'''
 
*** 简体字 中文 ''<small>(Chinese, simplified)</small>'': '''总腾空时间'''
 
*** 简体字 中文 ''<small>(Chinese, simplified)</small>'': '''总腾空时间'''

Revision as of 14:32, 28 February 2015

Template:Infobox black

This is a list of all the bonus star requirements in Asphalt 8: Airborne Career Mode.

1st-Place Finish With This Car

Main article: Asphalt 8: Versus (Race Type)

Definition

  • In a Versus Race Type, the player wins the race by beating the only other opponent with a specific vehicle mentioned.

Requirements

  • 1st-Place Finish With This Car
    • How to achieve?
      • In a Versus Race Type, the player wins the race by beating the only other opponent to earn a Star.
    • 1st-Place Finish With This Car in other languages:
      • العربية (Arabic): مرات إنهاء السباق في المركز الأول بهذه السيارة
      • Bahasa Indonesia (Indonesian): Finis Pertama dengan Mobil Ini
      • 简体字 中文 (Chinese, simplified): 驾驶该车获得第一
      • 繁體字 中文 (Chinese, traditional): 以此車輛獲得第一
      • Deutsch (German): Werde mit diesem Wagen Erster
      • Español (Spanish): Gana la carrera con este coche
      • Français (French): Termine 1er avec cette voiture
      • Italiano (Italian): 1° posto con quest'auto
      • 日本語 (Japanese): 指定マシンで1位
      • 한국어 (Korean): 다음 차량으로 1위를 기록
      • Português-BR (Brazilian Portuguese): Termine em 1° lugar com esse carro
      • русский (Russian): Придите первым на
      • ภาษาไทย (Thai): เข้าเส้นชัยเป็นอันดับที่ 1 ด้วยรถคันนี้
      • Türkçe (Turkish): Şu Arabayla Birinci Gel

Barrel Roll

Definition

  • The player makes the car turn 360° in air around its centre longitudinal axis in a corkscrew motion usually by driving through a curved ramp.

Requirements

  • Barrel Rolls
    • How to achieve?
      • The player executes the required amount of Barrel Rolls to earn a Star. Driving through a higher side of a curved ramp provides more air and more Barrel Rolls to the jump. It's easier to make many Barrel Rolls from a bigger sized curved ramp. The corkscrew motion is automatically stopped in mid-air so that the vehicle lands on its wheels in about 95 % of the jumps. In statistically rare cases the car will not land on its wheels, causing it to wreck. Drifting through a combined flat and curved ramp (preferably when in a Level 3 Nitro or Perfect Nitro state) may trigger a mis-jump, which provides both Barrel Rolls and Flat Spins in a ultra high speed motion (just imagine those G:s...). A Barrel Roll can also be achieved by driving partially through a flat ramp only with two wheels (left or right side wheels of the vehicle) touching the ramp and in extremely rarely cases also by bouncing of some other game elements (this way also in Monaco one can do a Barrel Roll).
    • Barrel Rolls in other languages:
      • العربية (Arabic): شقلبات
      • Bahasa Indonesia (Indonesian): Barrel Roll
      • 简体字 中文 (Chinese, simplified): 桶滚
      • 繁體字 中文 (Chinese, traditional): 桶滾
      • Deutsch (German): Fassrollen
      • Español (Spanish): Giros en tonel
      • Français (French): Tonneaux
      • Italiano (Italian): Avvitamenti
      • 日本語 (Japanese): バレルロール
      • 한국어 (Korean): 배럴 롤
      • Português-BR (Brazilian Portuguese): Piruetas
      • русский (Russian): Бочки
      • ภาษาไทย (Thai): ควงตีลังกา
      • Türkçe (Turkish): Taklalar
Trivia
  • Oddly enough, the Barrel Rolls in One Jump bonus star requirement does not exist.

Beat a Race Time of

Ci47

A Hennessey Venom GT after a Season 9 victory in Barcelona.

Main article: Base Credits Accumulation Rate in Season 9: Beyond

Definition

  • The player finishes the race under the Race Time indicated.

Requirements

  • Beat a Race Time of
    • How to achieve?
      • This is a Season 9 special Bonus Star requirement, which occurs in every race of the final Season. The player finishes the race under the Race Time indicated and earns a Star. It has to be noted, that the difficulty of obtaining this Bonus Star varies from race to race from almost too easy to almost too difficult (without boosters). For example Dubai & Dubai Reverse can be driven in considerably less time, if the shortcut jump over the river & busy bridge is made (most Class D cars struggle with this jump, but a base speed of ~250.1 km/h or ~155.3 mph + Perfect Nitro should be enough, if the leftmost (higher) side of the curved ramp is taken). On the other hand, in some races, it is notoriously difficult to drive the track faster than the Bonus Star requirement - Ford F-150, Audi S4, Alfa Romeo 8C Competizione, and Ferrari FF being among the toughest races.
      • As in real life drifting through a curve in Asphalt 8 is not the fastest way of getting around a Race Track and there seems to be a considerable penalty on not hitting the apex of the curve, too. Also, if just a little bit longer route in general is taken, it will show up very unfavorably in the race time.
      • A good explanation of the fastest race routes requires a video, because in written form only general advise can be given. One of the fastest players around YouTube is also publishing quite regularly (Fury_Lewis Hamilton), whose YouTube channel is a good place to start, but a distinction should be made between the race lines with all boosters on and the race lines without any boosters (due to the fact that with Extra Tank and Nitro Starter combination there's so much longer full nitro time available that most of the detailed questions can be skipped). Also there may be slight variables to the fastest race lines when comparing a Class S vehicle with a Class D vehicle (some jumps can't be made without a wreck).
      • The concensus is that driving with Perfect Nitro is preferred (a Level 3 Nitro is OK too in short spurts if the efficiency is not a concern), but the differences start, when it comes to details: how often and how exactly should the Nitro be filled in gameplay: should one make every jump possible to fill up the nitro and/or should one perhaps drift while driving a straight road? Making the low flying Barrel Roll is widely recognized as a professional player's move, because the hit on the speed is so much less than with a high flying Barrel Roll. In Season 9 also Near Misses and traffic barrier obliterations could be utilised when chasing the fastest time around the track.
    • Beat a Race Time of in other languages:
      • العربية (Arabic): تفوق على زمن السباق الذي يصل إلى
      • Bahasa Indonesia (Indonesian): Mengalahkan Waktu Balapan
      • 简体字 中文 (Chinese, simplified): 打破xx:xx.xxx的比赛纪录
      • 繁體字 中文 (Chinese, traditional): 打破比賽紀錄
      • Deutsch (German): Unterbiete eine Rennzeit von
      • Español (Spanish): Bate un tiempo de carrera de
      • Français (French): Fais une course en moins de
      • Italiano (Italian): Batti un tempo in gara di
      • 日本語 (Japanese): レースタイム
      • 한국어 (Korean): 의 레이스 타임 경신
      • Português-BR (Brazilian Portuguese): Faça uma corrida mais rápida que
      • русский (Russian): Побейте время гонки
      • ภาษาไทย (Thai): เอาชนะเวลาแข่ง
      • Türkçe (Turkish): Şu Kadarlık Yarış Süresini Geç

Drift Distance

Asphalt 8 Sandwich Knockdown

A Volkswagen W12 during a drift in Barcelona.

Definition

  • The player drifts a certain distance during a race.

Requirements

  • Drift Distance
    • How to achieve?
      • The player drifts a certain distance during a race to earn a Star. All drift sessions no matter how brief will be counted and will be added to the total distance drifted during a race -figure. The drift is initiated by hitting brakes while the wheels of the car are turned and the vehicle is moving forwards. Drifting requires some amount of skill and is also affected by the handling characteristics of the car.
      • With the most extreme drift distance bonus star requirements, such as Season 8 Race 36 in The Great Wall or Season 8 Race 39 in Dubai, drifting in circles (donuts) could be an option (see for example Gameloft Forum thread 8000 Meter Drift with the Lykan Hypersport ). The maximum amount of donut drifting permitted by the game without disqualification is around 2200 - 3000 m/yd.
    • Drift Distance in other languages:
      • العربية (Arabic): مسافة الانزلاق
      • Bahasa Indonesia (Indonesian): Jarak Drift
      • 简体字 中文 (Chinese, simplified): 漂移距离
      • 繁體字 中文 (Chinese, traditional): 甩尾距離
      • Deutsch (German): Driften
      • Español (Spanish): Distancia de derrape
      • Français (French): Dérapage sur
      • Italiano (Italian): Distanza in derapata
      • 日本語 (Japanese): ドリフト距離
      • 한국어 (Korean): 드리프트 거리
      • Português-BR (Brazilian Portuguese): Distância de derrapagem
      • русский (Russian): Дрифт
      • ภาษาไทย (Thai): ระยะทางดริฟท์
      • Türkçe (Turkish): Drift Mesafesi
  • Trivia
    • Oddly, the numerical value of drift distance doesn't change, when changing the Unit Setting (m / yd). This creates an interesting dilemma and several questions arise: what is the true length of the tracks, where this Bonus Star requirement is found? There might be three different answers to this question depending on the method of measurement:
      1. Measuring the track's lenght with time & speed (mph & km/h do seem to be in line with each other)
      2. Measuring the track's length with Bonus Star requirement in ft (by drifting a full lap and looking at the results)
      3. Measuring the track's length with Bonus Star requirement in m (by drifting a full lap and looking at the results)

Flat Spin

Ci49

A RUF CTR 3 after a Season 9 victory in The Dragon's Den.

Definition

  • The player makes the car turn 360° in air around its centre vertical axis in a helicopter main rotor type spinning motion usually by driving through a straight ramp while drifting.

Requirements

  • Flat Spins
    • How to achieve?
      • The player executes the required amount of Flat Spins to earn a Star. Performing a Flat Spin out of a bigger sized ramp provides more air and more Flat Spins to the jump. The momentum of the helicopter main rotor type spinning motion is usually continued after landing, these on-land types of Flat Spins are also counted as (regular in-air) Flat Spins. In about 90 % of the jumps the vehicle will continue to the direction it was moving before the jump was initiated after performing the Flat Spin(s). In statistically rare cases after spinning in-air (and on-land) the car will not be able to continue to the direction it was going before the jump was initiated. Drifting through a combined flat and curved ramp (preferably when in a Level 3 Nitro or Perfect Nitro state) may trigger a mis-jump, which provides both Barrel Rolls and Flat Spins in a ultra high speed motion (just imagine those G:s...). A Flat Spin can also be achieved by drifting through a curved ramp and through some other platforms, where a jump can be initiated.
    • Flat Spins in other languages:
      • العربية (Arabic): انزلاق دوراني
      • Bahasa Indonesia (Indonesian): Flat Spin
      • 简体字 中文 (Chinese, simplified): 水平螺旋
      • 繁體字 中文 (Chinese, traditional): 360度翻轉
      • Deutsch (German): Korkenzieher
      • Español (Spanish): Helicóptero
      • Français (French): Vrilles
      • Italiano (Italian): Trottole
      • 日本語 (Japanese): フラットスピン
      • 한국어 (Korean): 플랫 스핀
      • Português-BR (Brazilian Portuguese): 360°
      • русский (Russian): Развороты
      • ภาษาไทย (Thai): หมุนระนาบ
      • Türkçe (Turkish): Düz Viriller
Ci50

A GTA Spano after a Season 9 victory in Iceland.

  • Flat Spins in One Jump
    • How to achieve?
      • The difference between this requirement and the previous (regular) Flat Spins requirement is that in this Flat Spins in One Jump -requirement only the best jump with most Flat Spins is counted. For details, how to achieve this, see the previous requirement above.
    • Flat Spins in One Jump in other languages:
      • العربية (Arabic): انزلاق دوراني في قفزة واحدة
      • Bahasa Indonesia (Indonesian): Flat Spin dalam Sekali Lompatan
      • 简体字 中文 (Chinese, simplified): 单次飞跃水平螺旋
      • 繁體字 中文 (Chinese, traditional): 單次飛躍中360度翻轉
      • Deutsch (German): Korkenzieher in einem Sprung
      • Español (Spanish): Helicópteros en un salto
      • Français (French): Vrilles en un saut
      • Italiano (Italian): Trottole in un solo salto
      • 日本語 (Japanese): 1ジャンプフラットスピン
      • 한국어 (Korean): 연속 플랫 스핀 (점프 1회 중)
      • Português-BR (Brazilian Portuguese): 360° num só pulo
      • русский (Russian): Развороты за прыжок
      • ภาษาไทย (Thai): หมุนระนาบในการกระโดดหนึ่งครั้ง
      • Türkçe (Turkish): Tek Sıçrayışta Düz Viriller


Knockdown

Ci38

A Felino cB7 after a Season 9 victory in Barcelona Reverse.

Main article: Knockdown

Definition

  • The player attacks an opponent's vehicle and causes it to wreck.

Requirements

  • Knockdowns
    • How to achieve?
      • The player executes a required amount of Knockdowns to earn a Star.
    • Knockdown In other languages:
      • العربية (Arabic): مرات الإطاحة
      • Bahasa Indonesia (Indonesian): Tabrakan
      • 简体字 中文 (Chinese, simplified): 撞翻
      • 繁體字 中文 (Chinese, traditional): 撞擊
      • Deutsch (German): Vernichtet
      • Español (Spanish): Derribos
      • Français (French): Ejections
      • Italiano (Italian): Espulsioni
      • 日本語 (Japanese): ノックダウン
      • 한국어 (Korean): 파괴
      • Português-BR (Brazilian Portuguese): Nocautes
      • русский (Russian): Нокдауны
      • ภาษาไทย (Thai): คว่ำคู่แข่ง
      • Türkçe (Turkish): Saf Dışı Edilenler
Ci46

A Nissan GT-R NISMO after a Season 9 victory in Iceland.

  • Knockdowns without Wreck
    • How to achieve?
      • The player executes a required amount of Knockdowns in a row without wrecking own vehicle to earn a Star.
    • Knockdowns without Wreck in other languages:
      • العربية (Arabic): ?
      • Bahasa Indonesia (Indonesian): Tabrakan tanpa Merusak
      • 简体字 中文 (Chinese, simplified): 撞翻而不损坏
      • 繁體字 中文 (Chinese, traditional): 撞擊而不損毀
      • Deutsch (German): Vernichtet ohne Totalschaden
      • Español (Spanish): Racha de derribos
      • Français (French): Ejections sans destruction
      • Italiano (Italian): Espulsioni senza incidenti
      • 日本語 (Japanese): ノークラッシュノックダウン
      • 한국어 (Korean): 파손 없이 파괴
      • Português-BR (Brazilian Portuguese): Nocautes seguidos
      • русский (Russian): Нокдауны без аварий
      • ภาษาไทย (Thai): คว่ำคู่แข่งโดยไม่พังยับเยิน
      • Türkçe (Turkish): Enkazsız Saf Dışı Edilenler

No Wrecks

Ci39

A Savage Rivale GTR after a Season 9 victory in San Diego Harbor.

Main article: Wreck

Definition

  • The player finishes the race without wrecking the vehicle.

Requirements

  • No Wrecks
    • How to achieve?
      • The player finishes the race without wrecking the vehicle to earn a Star. The player (of course) can knock down opponents, but knockdowns may not result to the wreck of the own vehicle.
    • No Wrecks in other languages:
      • العربية (Arabic): بلا دمار
      • Bahasa Indonesia (Indonesian): Tidak Rusak
      • 简体字 中文 (Chinese, simplified): 无损坏
      • 繁體字 中文 (Chinese, traditional): 無損毀
      • Deutsch (German): Ohne Totalschaden
      • Español (Spanish): Sin accidentes
      • Français (French): Aucun accident
      • Italiano (Italian): Nessun incidente
      • 日本語 (Japanese): ノークラッシュ
      • 한국어 (Korean): 파손 없음
      • Português-BR (Brazilian Portuguese): Ileso
      • русский (Russian): Без аварий
      • ภาษาไทย (Thai): ไม่พังยับเยิน
      • Türkçe (Turkish): Enkaz Yok

Perfect Nitro

Renault-0

A Renault DeZir after firing a Perfect Nitro.

Main article: Asphalt 8 Nitro Efficiency Index

Definition

  • The player fires the nitro twice - the second time when the nitro bar is in the red zone.

Requirements

  • Perfect Nitro Triggered
    • How to achieve?
      • The player triggeres a required amount of Perfect Nitros to earn a Star by firing the nitro the second time when the nitro bar is in the red zone. Waiting for the Nitro Tank to be empty while in Perfect Nitro state is not required, so right after triggering the Perfect Nitro the player can drift out from it and trigger the Perfect Nitro again - all these will count in Perfect Nitro Triggered.
    • Perfect Nitro Triggered in other languages:
      • العربية (Arabic): النترو المثالي الذي تم إطلاقه
      • Bahasa Indonesia (Indonesian): Nitro Sempurna Terpicu
      • 简体字 中文 (Chinese, simplified): 触发完美氮气
      • 繁體字 中文 (Chinese, traditional): 完美氮氣
      • Deutsch (German): Perfektes Nitro
      • Español (Spanish): Nitros perfectos activados
      • Français (French): Activation nitro parfait
      • Italiano (Italian): Nitro perfetti attivati
      • 日本語 (Japanese): パーフェクトニトロ
      • 한국어 (Korean): 퍼펙트 니트로 발동
      • Português-BR (Brazilian Portuguese): Propulsão 10 acionada
      • русский (Russian): Идеальные нитро
      • ภาษาไทย (Thai): ใช้ไนโตรเพอร์เฟคท์
      • Türkçe (Turkish): Tetiklenen Kusursuz Nitro

Perfect Run

Ci40

A Koenigsegg One:1 after a Season 9 victory in San Diego Harbor.

Definition

  • The player drives for 20 seconds without hitting walls, roadside or wrecking the vehicle.

Requirements

  • Perfect Runs
    • How to achieve?
      • The player achieves a required amount of Perfect Runs to earn a Star usually by driving (with at least 75 % of the top speed?) for 20 seconds without hitting walls, roadside or wrecking the vehicle. It is easier to obtain a Perfect Run when not knocking down any opponents.
      • These actions will not break the Perfect Run:
    • Perfect Runs in other languages:
      • العربية (Arabic): القيادة المثالية
      • Bahasa Indonesia (Indonesian): Balapan Sempurna
      • 简体字 中文 (Chinese, simplified): 完美驾驶
      • 繁體字 中文 (Chinese, traditional): 完美駕駛
      • Deutsch (German): Perfekte Rennen
      • Español (Spanish): Sección perfecta
      • Français (French): Séquences parfaites
      • Italiano (Italian): Corse perfette
      • 日本語 (Japanese): パーフェクトラン
      • 한국어 (Korean): 퍼펙트 런
      • Português-BR (Brazilian Portuguese): Corridas perfeitas
      • русский (Russian): Идеальные заезды
      • ภาษาไทย (Thai): ขับขี่ไร้ที่ติ
      • Türkçe (Turkish): Mükemmel Sürüş

Total Air Time

Screenshot 2014-09-02-18-01-29

A Koenigsegg Agera R after a Season 8 victory in Venice.

Definition

  • The player makes the car jump in air usually by driving through a ramp.

Requirements

  • Total Air Time
    • How to achieve?
      • Either the Air Times of all jumps the player makes during a race are added together or the duration of the biggest jump the player makes is long enough to earn a Star. Driving through a bigger sized ramp provides more air and more air time to the jump. Drifting through a combined flat and curved ramp (preferably when in a Level 3 Nitro or Perfect Nitro state) may trigger a mis-jump, which may also provide a longer than usual flight time.
    • Total Air Time in other languages:
      • العربية (Arabic): إجمالي زمن التحليق
      • Bahasa Indonesia (Indonesian): Total Waktu Di Udara
      • 简体字 中文 (Chinese, simplified): 总腾空时间
      • 繁體字 中文 (Chinese, traditional): 總騰空時間
      • Deutsch (German): Sprungdauer gesamt
      • Español (Spanish): Tiempo en el aire
      • Français (French): Temps aérien total
      • Italiano (Italian): Tempo in volo
      • 日本語 (Japanese): 合計ジャンプ時間
      • 한국어 (Korean): 총 에어 타임
      • Português-BR (Brazilian Portuguese): Tempo no ar [total]
      • русский (Russian): Время в воздухе
      • ภาษาไทย (Thai): เวลาเหินฟ้ารวม
      • Türkçe (Turkish): Toplam Uçuş Süresi