- Not to be confused with the Fifteenth Anniversary Update in Asphalt 9: Legends.
The Fifteenth Aniversary Update is the 41st update of Asphalt 8: Airborne. As its name suggests, it celebrates fifteen years since the debut of the Asphalt series.
15 YEARS WITH ASPHALT!
We're glad to celebrate the 15-YEAR ANNIVERSARY of the ASPHALT game franchise! Stay tuned for the Anniversary Festival and special rewards, including the gorgeous Lamborghini Sián FKP 37!
NEW PRO KITS SYSTEM
We are adding new card rarities and reorganizing all vehicle' Pro Kits requirements to create more clarity and accessibility for you when managing resources and progressing through the game!
We are dedicated to bringing you the smoothest experience and we continue to enhance the game interface! From now on, you can easily operate your inventory, sell items and even convert card rarities!
CHECK YOUR INBOX
The new INBOX section will temporarily hold your new items if you don't have enough slots in the Inventory. You can take a moment to free up space or expand your storage for the desired items.
Last but not least, the Pro Kit Boxes are leaving the game. From now you will receive the required cards from rewards and purchases directly and with full transparency! And don't worry, existing Pro Kit Boxes will be moved into the INBOX section, so you can get your cards!
- Class S
The new cars will need the following cards:
| Lamborghini Sián FKP 37 Kit – Last checked: Jun 4, 2020|
Sale value: 3,000
Rarity: Superb (Class S)
Vehicle: Lamborghini Sián FKP 37 (220 to upgrade)
Availability: Festival, social media campaign
|Fused Card|| Fusion|
- The number of rarity types is increased to five: two new "Uncommon" and "Epic" rarities are added between the existing rarity types (see the table to the right).
- Rarities are no longer linked with drop rates but only denote the card value and the class of the car that uses it.
- Pre-Update Pro Kit Boxes are now called "Legacy Boxes" and grant cards with the new rarity types.
- Legacy Boxes that are still in a player's inventory get a Legacy marker and a 60-day expiration timer.
- The Kit Card of the Lamborghini Terzo Millennio now has the superb rarity. It was the only Kit Card that had remained with the former "Festival" rarity ( 3,500) and was probably overlooked before. Players who have spare Kit Cards for the Terzo Millennio may want to fuse them before updating.
- All Blueprints, Shuffle and Split Boxes are completely removed from the game; any existing Blueprints as well as all Shuffle and Split Boxes are automatically converted into Fusion Coins at an undisclosed exchange rate.
- All other cards in the player's inventory are automatically converted into new cards according to the scheme below. Please note that all old common Tech cards and all old Part cards have a conversion rate of 2:1, rounded up to integers. This means that 2 old cards give 1 new card. It also means that 1-card Boxes like the 1 Part - A Box will grant 1 new card as 0.5 is rounded up to 1.
|5 common → 1 uncommon||10,000|
|5 uncommon → 1 rare||25,000|
|5 rare → 1 epic||75,000|
|5 epic → 1 legendary||150,000|
|1 legendary → 1 epic||15,000|
|1 epic → 1 rare||7,500|
|1 rare → 1 uncommon||2,500|
|1 uncommon → 1 common||1,000|
- Cards also be converted into cards with another rarity by choosing the "Convert" button after tapping on them in the inventory.
Cards can only be converted into the next lower or next higher rarity. Generally, the next lower rarity costs 1 card, and the next higher rarity costs 5 cards. All cards have to be of the same type, i. e. Engines can only be converted into Engines, Tech into Tech, Drivetrain into Drivetrain etc.
All conversion rates result in losses. Besides, conversions cost additional Credits.
- Like before, missing Pro Kit cards can be bought directly for Tokens on the Pro upgrade screen of a vehicle. Prices have been increased by around factor 4. On the other hand, vehicles now mostly need much fewer cards than before.
- The pending boxes list has been replaced with an inbox. Legacy Boxes, boosters and free upgrades in the inbox expire after 60 days, all newly earned items expire after 3 days and are then automatically converted into Fusion Coins at the exchange rates displayed over the green "Exchange" button.
|Item|| SELL button|
| EXCHANGE button|
|5-Min Extra Tank||360||250|
|3-Hour Double Credits||3,600||2,520|
|Class C Upgrade||6,000||4,200|
|Class A Upgrade||12,000||8,400|
|Class S Upgrade||15,000||10,500|
- It is strongly advised to NEVER use the "Exchange" button! The received Fusion Coins are only a fraction of the amount players would get if they stored the items and then sold them with the "Sell" button in the inventory. The Exchange button furthermore only sells all items of a kind at once; players cannot choose a number to sell. One wrong click immediately causes a loss of 30 %. Players should not get trapped by the green color of the (negative) "Exchange" button and the red bar over the (positive) "Store" button.
|Box||Fusion value per card|
|1 Part - B Box||1,000||300|
|1 Part - S Box||1,500||600|
|Champion Kit Box||977||443|
|Engine Box 1-5||1,015||600|
|Finish Line Box||1,091||567|
|Multiplayer Pro Box||974||447|
|Random Box 1-5||777||350|
|Tech Box 1||836||400|
|Tech Box 3||800||417|
- The same goes for fusing Legacy Boxes as a whole. The table to the right shows the average Fusion Coin value per card for some common boxes before the update, based on a sample size of 21,608 cards from WikiProject Statistics, compared with the Fusion Coin value after the update, displayed above the "Exchange" buttons in the new inbox.
It is strongly advised not to fuse complete boxes with the "Exchange" button but to always open them and then decide what to do with the obtained cards.
- Boosters and all Free Upgrades are now fully tradeable inventory items that can be sold for Fusion Coins.
|Class D Upgrade||3,000|
|Class C Upgrade||6,000|
|Class B Upgrade||9,000|
|Class A Upgrade||12,000|
|Class S Upgrade||15,000|
- The sale value of vehicle-specific upgrades was reduced by factor 10; they now have the same value as a class-specific upgrade of the vehicle's reassigned class. Examples:
- The value of boosters depends on their duration, regardless of the currency they are bought with.
As Tuning Kits are bought with and sold for Fusion Coins, it becomes apparent that selling a booster causes a loss of 98 %.
- The Upgrade system has been completely reorganized and simplified.
- upgrades can only be applied to vehicles that have all upgrades applied first. Previously applied Pro upgrades for non-max cars are not lost; the Pro section can simply not be accessed until the car is maxed.
- The number of required Pro Kit cards has been reduced. Every car now needs 1 card for level 1, 2 cards for level 2 etc.
- The card rarity corresponds with the car's class: Class D needs common cards, Class C needs uncommon cards etc.
- Class D cars do not need Engine and Tech cards, Class C cars do not need Engine cards. All other classes need Engine, Tech and Part cards. This results in every car needing 60 Part cards (15 each), 60 Tech cards (except Class D) and 60 Engine cards (except Class D and C).
- Motorcycles no longer have upgrades; their upgrades are included in recalculated upgrades. As a result, the upgrades are more expensive.
|Ariel Atom V8||500|
|McLaren Mercedes MP4-25||600|
|2018 McLaren X2||750|
- All cars that had only and no upgrades now require Vehicle Kit cards instead of Pro Kit cards, in a similar manner as the Festival vehicles. This affects the Ariel Atom V8, McLaren M14A, McLaren MP4/8, McLaren Mercedes MP4-25, McLaren MP4-31 and 2018 McLaren X2. Missing Kit cards can be bought as a "Special Offer" for Tokens in the upgrade section of the cars, see table to the right. VIP status reduces prices, for example 30 % off for 2 and 50 % for 11.
- The upgrade prices have been increased for the most of the cars (example: the Aston Martin DB9 Coupé upgrades cost 315,000 before this update and 823,000 after).
|No.||Max Rank||Class||Total costs|
- total upgrade costs for cars with five levels have been unified and divided into six groups. As with the newly assigned classes, the price groups are determined by the car's maximal rank but do not have the same thresholds as the classes.
- The Pro upgrade price groups actually had already been introduced with the 2019 Holiday Update, but became more apparent with the reassigned classes which now sort all vehicles by rank (and price group).
|No.||Max Rank||Rarity||Class||Total costs|
- Total upgrade costs for cars with ten levels ("Festival cars") follow a certain pattern as well. As far as it can be judged from the existing Festival cars, they are also divided into six groups following the car's maximal rank. Cars with extra rarity Kits can have Class D to B, Cars with prime rarity Kits are Class A, and cars with superb rarity Kits are Class S. The prices and ranks for the first two groups differ from cars with five upgrade levels, while the last four groups have the same prices and also seem to fit into the rank scheme of five-level cars.
- The Ferrari SF90 Stradale is the only Festival car whose upgrade costs have been reduced with this update. Its max rank (1770) and prime Kit card imply that it belongs to group 5 (Class A), but its upgrade costs formerly were those of group 6. This has now been adapted to group 5.
Pro Kit Boxes
- Pro Kit Boxes have been removed from the game and mostly been replaced with single cards as rewards.
- For details where and how to get cards in the new system, see Item availability matrix.
- Engine Box 1-5, Tech Box 1-5 and the yellow 1 Part - Class Boxes were still available as prizes in Time-Limited Events until May 25, 2020, and Multiplayer League reward boxes even remained in the new Multiplayer Season.
- All boxes are now automatically opened upon being claimed.
- This does not mean that all random trial sets have disappeared. Festival Coin Packs and daily ads are still present and provide insufficient or no information on all possible outcomes and drop rates which is illegal in some countries.
- Career races have been reorganized. Tracks from Area 51, Rio de Janeiro, Patagonia, Munich Subway, Transylvania and Orbital Loop have been integrated in many seasons and replaced the previous races.
- Some of the new races also require Festival cars like the Volkswagen I.D. R.
- All Classic and Infected races are now only 1 lap long.
- If players had already obtained all Stars from the previous races that have been replaced, all goals of the new races are marked as achieved although a player may never have driven them.
- The progress of Season 9 races has been messed up. The races have been moved to the reassigned vehicle classes, but the Stars statistics have not been transferred together with the races. This results in many races with all goals marked as achieved although the car was never maxed, and in some races that have lost all Stars although the player had achieved the goals. As the total number of Stars remained the same, players did not really lose progress but can now earn Stars again with full (and high) Credit rewards being granted.
- The Credits payout for races in the McLaren Legends Season has been drastically reduced to be in line with the payout for other Career Mode seasons. This is similar to the Credits payout reduction with Season 9 races, which happened during the March revision of the 2020 Lunar New Year Update.
- "Finish Race", "Nitro Pick-Ups", and "Nitro Distance" have been added as possible Star goals.
- Specialist Kit Boxes, Champion Kit Boxes and Engine Boxes have been removed as rewards from Mastery.
- The 12th challenge now awards Fusion Coins.
- The 13th challenge awards class-specific tech cards according to the vehicle class. The Mercedes-Benz SLK 55 AMG Special Edition is an exception; it should have 2 Legendary Techs, but has 1 Rare Tech as if it was Class C.
- Licences are now awarded at the 14th challenge.
- The performance stats of the following cars are adjusted to improve their competitiveness:
- The following vehicles have received a price change:
- The following vehicles were given a new class designation:
- In May 2020, real money prices have been increased by 10 %.
- Fusion Coins can now be obtained as rewards from Daily Tasks streaks, MAX Collections, Mastery, Time-Limited Events, and Multiplayer seasons.
- Daily Tasks now grant 3,000 instead of 1,500 for each task. The streak reward of 100 has been replaced with 20,000- It is unclear if there are other rewards that replace the occasional Optimal Shuffle Box and Optimal Split Box.
- All Bike Box rewards have been removed from Moto Blitz. Reaching certain numbers of Helmets now grants Part cards.
- Event types, car requirements, race tasks, and completion rewards are adjusted to accommodate the new Pro Kit system.
- The duration of boosters from daily ads has been shortened to 5 minutes.
- Collections now grant only boosters for Classic Collections and only Fusion Coins for MAX Collections.
- The reset time for daily ads has become inconsistent. It is probable that the new 24 hour period now starts when the first ad has been watched and not at a fixed time of the day.
- New app icon of a Lamborghini Sián FKP 37.
- New loading screen of a Lamborghini Sián FKP 37 in Dubai.
- Inbox is displayed at the top of the screen between the Fusion Coin balance and Inventory.
- The icon for Inventory has been changed.
- The layout of Inventory has been changed.
- Fusing cards is now called "exchanging" in the inbox and "selling" in the inventory. This is finally the correct term as fusing a card is selling/exchanging one currency for another.
- Vehicle Kit cards have been redesigned.
- The circle segment in the bottom right corner is now smaller, prime and superb cards lost the additional bow.
- Depicted cars have been moved (Italdesign Zerouno), logos have been changed (Drako GTE).
- The color scheme of the Lamborghini Terzo Millennio card has been adapted to its new rarity.
- If Replaykit is set to "Broadcast" or "Manual Record", the icon for it will use the same spot as the home icon. Both cannot be present at the same time.
- May 22 - 30
- June 5 - 8 (VIP Only)
- Ariel Atom V8: 2,000
- Hyundai i30 N: 1,850
- Buick Riviera: 3,100
- Renault Trezor: 3,150
- Nissan 370Z Special Edition: 3,500
- Sbarro GT1: 3,800
- Mazda RX-8 Special Edition: 8,150
- Chevrolet Corvette Grand Sport: 14,250
- McLaren MP4-31: 20,000
- 2018 McLaren X2: 20,000
- Arash AF10: 35,000
- Lamborghini Centenario LP 770-4 : 20,000
Social media gifts
|Anniversary Hunt Ticket links|
- Annniversary Hunt (May 26 – May 31, 2020).
On May 26, Gameloft started posting links for an "Anniversary Hunt" event throughout their social media channels. According to the Facebook announcement, there will be 15 links (see table to the right). Opening such a link on an Android or iOS device that has Asphalt 8 installed grants one Anniversary Hunt Ticket (curiously named "Easter Hunt Ticket" on many devices) with a Porsche Panamera Sport Turismo depicted on it. Tickets stored in the inventory decrease the price of the Porsche Panamera Special Offer which started on the same day. Finding all 15 links will grant the car for free. After receiving the car, the tickets will remain in the inventory and can be exchanged for 5,000 each. In their responses to comments on the Facebook post, Gameloft mentioned that a fix is planned for Windows players, as they are unable to participate in this event.
|Lamborghini Sián Kit link|
- Lamborghini Sián Kit (May 29, 2020). On May 29, a gift link for "Lamborghini Sian parts" [sic!] was published. The link actually grants 5 Lamborghini Sián FKP 37 Kit cards. As with the previous promotion, the link does not work for Windows users, but Gameloft announced in a comment that they are searching for a solution.
- Lamborghini Sián FKP 37 Festival May 22 - June 1, 2020
- Burnout 3 Multiplayer Season June 1, 2020
- Asphalt Moments Series June 1, 2020
- Wrong card color scheme: The redesign of the Infiniti Project Black S Special Edition Kit has actually downgraded it from prime (worth 2,500) to extra rarity (worth 2,000) although the card is still marked as prime when opening a Legacy Box. It is also wrongly sorted among the prime cards in the inventory.
- This has been corrected in June, 2020. The card is now correctly sorted under extra cards.
- Incorrect VIP discounts:
- The VIP discount in the pro upgrade sections for some cars shows 1 % less than the user's actual VIP discount. For example, 11 grants 50 % off, but the screen shows 49 %. While this produces the same results for low-class cards in small numbers (for example, 95 − 49 % or 50 % would both be rounded to 48), it has negative effects for greater numbers.
- Even worse, some discounts are plain wrong and result in a higher price to the player's disadvantage. In the example to the right, the player has to pay 4,286 which is
- Multiplayer Inaccessible: On Windows, players were unable to access Multiplayer due to Permission Restrictions. Prior to the official fix, the only workaround is to access Multiplayer via the Daily Tasks menu or in the Multiplayer Promotion message in the Offers page.
- This was fixed on June 1, 2020 with the v5.0.1 patch.
- Unerased Ghosts: AI Ghosts were not fully erased to accommodate the new races. It is possible to find ghosts with times for different race settings, making it range from difficult to impossible in setting a new lap record. Selecting to race against a ghost will have the player be set one position down on the racing grid as intended, but the ghost will not appear.
- Ghosts can also appear with a time of 00:00:000.
- This is the first update since Car Blueprints Update to add a car with decals.
- This update has the lowest count of new vehicles released, with only one vehicle.
- ↑ Asphalt (2020-05-26). Let the Anniversary Hunt begin!. Facebook. Retrieved on 2020-05-26.
- ↑ Asphalt (2020-05-29). Accelerate your weekend with a blood-thumping competition!. Facebook. Retrieved on 2020-05-30.
| The statistical data on this page is part of WikiProject Statistics.
It contains original research which may be incomplete, incorrect or biased.