A Flat Spin is an important gameplay element introduced in Asphalt 8: Airborne. It involves a vehicle doing one or more 360° spins while in mid-air.
A Flat Spin is executed when a player drifts while going off a ramp.
Depending on how they approach the ramp, they can do either one flat spin or multiple at once. On some tracks like The Great Wall, London, and Dubai, there are places where it's possible to do more than 10 flat spins at once.
Flat Spins refill 25% nitro per spin and awards 5 for every successful spin executed. Doing multiple Flat Spins in one jump awards more Credits.
Doing a Knockdown while in the middle of a Flat Spin is called a Spinning Knockdown.
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The Flat Spin gameplay mechanic is carried over but now renamed as 360.
Unlike Asphalt 8, 360s can be performed without the use of ramps. This is done by double-tapping the brakes. It is not recommended to 360 on the ground unless the ground has an elevation change resulting in air time, as this will cause the car to lose a lot of speed, and unlike Asphalt 8 mechanics, cars cannot regain this speed through nitro as they do not accelerate quickly in general.
360s can be used in mid-air to gain nitro. This is especially useful on cars with low nitro efficiency such as the W Motors Lykan HyperSport or Koenigsegg Jesko, since they will be able to stay in nitro for the whole jump, therefore reaching a higher air speed.