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* Collecting an orange Nitro Powerup (+2 seconds)
 
* Collecting an orange Nitro Powerup (+2 seconds)
 
* Collecting a blue Nitro Powerup (+1 second)
 
* Collecting a blue Nitro Powerup (+1 second)
Flat Spins, Perfect Runs, City Havocs and wrecking healthy players while not infected do not affect the timer in any way.
+
Flat Spins, Perfect Runs, City Havocs, etc. do not affect the timer in any way.
   
 
To gain the most time possible, try to be in last place as soon as the warm up expires, then infect everyone. Touching healthy racers while infected will infect them, adding 10 seconds; perform a [[knockdown]] on that infected racer to gain 5 seconds.
 
To gain the most time possible, try to be in last place as soon as the warm up expires, then infect everyone. Touching healthy racers while infected will infect them, adding 10 seconds; perform a [[knockdown]] on that infected racer to gain 5 seconds.

Revision as of 14:52, 27 December 2015

Not to be confused with Asphalt Injection or Season 5: Injection.

File:Infected.jpg

Game description.

Infected racers explode when their timer runs out. Hit other cars to gain more time.
- in-game description


Infected (also known as Infection) is a race type introduced in Asphalt 8: Airborne. It is represented by a green biohazard symbol.

Overview

Asphalt 8 Infected mode

Gameplay of Infected mode. Here, a McLaren P1 has been infected in Fr. Guiana Rev. with only 00:10:294 remaining.

Asphalt 8 Infected warmup

At the beginning of the race, there are 10 seconds until the racer in last place (which is the player with the Mini Cooper S Roadster) becomes infected.

Similar to Elimination, a warm up is present, except it lasts 10 seconds and is shown by an additional Infection in ## s message. At regular intervals, the racer in last place becomes infected. Alternatively, a racer can become infected by touching another infected racer, even if that racer has been wrecked while infected. Infected racers have their cars rendered visually green and have a much more powerful and infinite nitro (e.g. a maxed out McLaren P1 is capable of reaching 259.1 mph / 417.3 km/h with full power nitro on, but when infected, it can reach speeds of up to 281.4 mph / 453.0 km/h). Their place numbers are also colored green and marked as green biohazard symbols on the map. Veins appear (blinking at a normal pace) around the screen, and the farther the center from the screen, the greener the vision.

All infected racers not in last place always start with a 30-second timer (except if they have been infected by knocking down another infected racer, in which case they get a 35-second timer instead). When that timer runs out, the infected racer suffers an Infection Overload (known as an INFECTION CRASH in the Japanese language version of the game), wrecking and then respawning cured. When an infected racer has 00:09:999 or lower, the veins start flashing very rapidly as a warning sign. An Infection Overload counts as a Wreck, and therefore prevents a Perfect Race from being obtained. The player's normal arrow icon also becomes a skull like any wrecked racer would on the map.

Regardless of the number of racers, all Infected events disable the traffic completely (except for a stationary magenta bus in Tokyo and a blockade of three police cars in Tokyo Reverse. These can be Near Missed, Traffic Controlled, or Traffic Downed). Also, as of the San Diego Harbor update, a new event in Season 5 requires the use of one specific car: the Mercedes-Benz CLK GTR AMG. All other Infected events require the use of a car from a specific class.

Along with Classic, Infected is a race mode used in time-limited events.

Bonus Time

Bonus time can be gained in several ways.

  • Infecting healthy racers (+10 seconds) - It is possible to reinfect other racers after they have suffered Infection Overload or wrecked (while healthy) by touching and clinging to them until they respawn.
  • Knocking down an infected racer (+5 seconds)
  • Collecting an orange Nitro Powerup (+2 seconds)
  • Collecting a blue Nitro Powerup (+1 second)

Flat Spins, Perfect Runs, City Havocs, etc. do not affect the timer in any way.

To gain the most time possible, try to be in last place as soon as the warm up expires, then infect everyone. Touching healthy racers while infected will infect them, adding 10 seconds; perform a knockdown on that infected racer to gain 5 seconds.

Infected Weekend Cup (October 2014)

This cup was special in that the 7th-place racer at the beginning of the race wrecked right as soon as the race started and caused the player to become infected, with a 10-second timer.

Winning + Stars

Stars are granted to first place, second place and third place racers. 2 bonus stars are set for each race events. The Infected events in Season 4 and Season 6 have a bonus star for No Wrecks, which means that the player cannot suffer an Infection Overload at any time.

Achievement

Winning an Infected event for the first time grants the Zombie Survivor achievement.

Gallery

Trivia

  • For some reason, the player may get a BONUS TIME: +5 s message by causing the last-place racer to wreck by hitting a wall, with them getting infected as they are about to crash into the wall. Even if the player does get the bonus time message, they will still start with 30 seconds if they get infected.
Race Types in Asphalt 8: Airborne
Classic (Unplugged, Flawless, Tag Racing, and Grand Finale) - Versus (Ultimate AI Challenge and Ace Race) - Elimination - Knockdown - Infected - Gate Drift - Time Attack/Auto-start - Showdown