The inventory is a storage system for cards and other items in many Asphalt games. In Asphalt 8: Airborne and Asphalt Nitro, the inventory has a limited amount of space and can be expanded through the use of Tokens or other achievements like career progress. The cost of expansion increases as upgrade levels increase. The inventories of Asphalt 9: Legends, Asphalt Street Storm Racing and Asphalt Xtreme have unlimited space.
If the inventory is full, cards cannot be purchased, although, otherwise, boxes can be obtained. Boxes that cannot be opened are stored in a separate pending boxes list of the inventory. The pending boxes list is unlimited in all games. If there is not enough space in the inventory to open one or several boxes from the pending boxes list, a prompt appears that tells the player to open fewer boxes or to buy more inventory space.
The inventory of Asphalt 9: Legends can be reached from garage screen, or from the vehicle upgrade screen. It’s split into two different sections, blueprints and import parts. Both are ordered by rarity, and then by class (E.g. Epic B, Epic C, Rare A, Rare B). Rare and uncommon import parts are also ordered in the following order: Top Speed → Acceleration → Handling → Nitro.
As the Asphalt 9 inventory has unlimited space and all card packs are opened immediately, there is no pending packs list. The inventory serves as an overview, but cards can also be exchanged for Trade Coins inside it.
The inventory of Asphalt Street Storm Racing can be reached by tapping the Inventory button directly on the main screen. It has unlimited capacity. All items are sorted by strict alphabetial order from A–Z. However, this order follows the internal item names, not the displayed caption. In the example to the right it can be seen that the Viper ACR Blueprint internally does have a preceding manufacturer name (Dodge) and is sorted under D. The same goes for the LaFerrari Bueprint which is sorted under F for Ferrari.
As most items in Asphalt Streetstorm can be stored and sold, the inventory has tabs for blueprints, paint, decals, wheels and underglows. The wheels section, however, is always empty; wheels can only be bought and equipped directly. Tapping a blueprint shows a Sell button with the item value. If the number of blueprints is sufficient for claiming the vehicle, the Claim button is enabled. Tapping on an item in another section shows the Sell button together with a Preview button which shows how the item would look like on the selected vehicle if the player owns it.
As there are only three Gift Boxes in Asphalt Streetstorm, the pending boxes list is integrated in the Gift Box section of the main screen and displays the numbers of owned boxes on each panel.
It can be useful for players not to open boxes directly because Silver and Gold Gift Boxes often have "Chance Promos" which increase the probability of a promoted blueprint by factor 10 which makes it very probable that exactly this blueprint will be granted.
- If players already have the promoted car and do not want another one, they can wait until the Chance Promo is over and then open the boxes.
- On the other hand, it can be advantageous to wait if a Chance Promo for a desired blueprint will appear because boxes already owned by the player will also have the increased chances for the then-promoted blueprint.
The inventory of Asphalt Xtreme can be reached by tapping a vehicle on the main screen or from the garage. The cards appear in no apparent order except that tools are displayed at the top. Rank-Up Tools, however, are near the bottom.
The displayed cards can be filtered by class; Rank-Up Tools have Class S.
As the Asphalt Xtreme inventory has unlimited space and all boxes are opened immediately, usually no pending boxes list is shown. However, there are two exceptions:
- When a player buys a Bundle that contains more than one box of the same kind, only one of them is opened and the rest is pushed to the pending boxes list.
- Players can force box rewards to be moved to the pending boxes list by exiting the game from the "Congratulations!" screen without tapping the "Open" button.
The inventory in Asphalt Xtreme is a pure overview; cards cannot be fused or sold. They can only be applied directly on the vehicle upgrade screen or used on the pre-race screen to buy an Overclock booster.
The inventory of Asphalt Nitro can be reached from the Tuning screen. All cards are displayed in a strict order:
- Part cards, sorted by class, ascending from class D to S
- Engine cards, sorted by name, ascending from A to Z
- Tool cards, sorted by rarity, descending from legendary to common
The displayed cards can also be filtered by rarity, class and type (Parts, Engines, Tools).
Unlike Asphalt 8, tapping a box in the pending boxes list opens it immediately. There is no way to see the name of the box.
The inventory space is limited. The starting size is 35 slots. It can be expanded in three ways:
- ? possible expansions
- Every expansion adds 20 to ? slots to the inventory; the price increases from 20 to ?.
- Max: +? slots with ?
The inventory space in Asphalt 8: Airborne is limited. The starting size is 60 slots. It can be expanded in three ways:
- After earning a certain amount of Stars, the size of the Pro Inventory can be increased.
- 29 possible expansions
- Max: +240 slots at 1,590
- 60 possible expansions
- Every expansion adds 20 to 35 slots to the inventory; the price increases from 15 to 500.
- Max: +2,040 slots with 18,975