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: ''"Mastery" redirects here. For the Asphalt Xtreme equivalent, see [[Mastery (Asphalt Xtreme)]].''
 
[[File:IMG 0663.jpg|thumb|280x280px]]
 
[[File:IMG 0663.jpg|thumb|280x280px]]
Introduced in the [[Car Mastery Update]], '''Car Mastery''' (or just '''Mastery''') is another single player game mode of ''[[Asphalt 8: Airborne]]''. It offers 15 single-lap races with traffic, called Challenges, for each car of the game, with the possibility to earn [[Credits]], [[Tokens]], Car [[Upgrades]], [[Pro Boxes]], Boosters, and {{A8Licenses| }} '''[[Licenses]]'''. This mode is only available for players with at least 135 stars in the [[Asphalt 8: Airborne/Career Mode|Career Mode]].
+
Introduced in the [[Car Mastery Update]], '''Car Mastery''' (or just '''Mastery''') is another single player game mode of ''[[Asphalt 8: Airborne]]''. It offers 15 single-lap races with traffic, called Challenges, for each car of the game, with the possibility to earn [[Credits]], [[Tokens]], Car [[Upgrades]], [[Pro Boxes]], Boosters, and {{A8Licenses}} '''[[Licenses]]'''. This mode is only available for players with at least 135 stars (this was increased to 150 stars in the [[Fifteenth Anniversary Update]]) in the [[Asphalt 8: Airborne/Career Mode|Career Mode]].
   
A similar version, called [[Moto Mastery]], is used for motorcycles.
+
A similar version, called Moto Mastery, is used for motorcycles.
   
 
== Challenges ==
 
== Challenges ==
[[File:Car mastery challenge tesla.JPG|thumb|280x280px|Challenge selection Screen: Challenge 6 was completed and claimed, Challenge 7 is not claimed, Challenge 8 is ready to be played, Challenge 9 and 10 are still locked.]]
+
[[File:Car Mastery Dodge.png|thumb|280x280px|Challenge selection Screen]]
For each car in the game there are 15 Mastery Challenges available. These races increase in difficulty: the ranks of the cars of NPC opponents will gradually increase from the initial car rank for Challenge 1 to MAX+PRO rank for Challenge 15. To be able to accept a certain Challenge, i.e. take part in the race, each previous Challenge must have been completed. Each Challenge also requires the car to have a certain rank; challenges 1 and 2 being available without upgrades, and increasing until Challenge 15, which requires a maxed and pro'ed car with the exception of some elite cars like the Mazda RX-8 (some low and mid end D Class cars and some low end C Class cars like the Ford Focus RS do not require a fully pro'ed vehicle for their final challenge).
+
For each car in the game there are 15 Mastery Challenges available. These races increase in difficulty: the ranks of the cars of NPC opponents will gradually increase from the initial car rank for Challenge 1 to MAX+PRO rank for Challenge 15. To be able to accept a certain Challenge, i.e. take part in the race, each previous Challenge must have been completed. Each Challenge also requires the car to have a certain rank; challenges 1 and 2 being available without upgrades (challenges 3, 4 and 5 were also available without upgrades prior to the [[Research & Development Update]]), and increasing until Challenge 15, which requires a MAX and PRO car.
   
Challenges are races either one of these types: [[Classic]], [[Unplugged]], or [[Flawless]]. All of these race modes require a first place finish in order to be successfully completed. The Unplugged and Flawless modes, however, come with a twist: in an Unplugged race no nitro bottles appear on the track, whilst in the Flawless mode, the player is not allowed to wreck their car. A wrecked car results in immediate disqualification and the race ending with no credits awarded.
+
Challenges are races either one of these types: [[Classic]], [[Unplugged]], or [[Flawless]]. All of these race modes require a first place finish in order to be successfully completed. The Unplugged and Flawless modes, however, come with a twist: in an Unplugged race no nitro tanks appear on the track, whilst in the Flawless mode, the player is not allowed to wreck their car. A wrecked car results in immediate disqualification and the race ending with no credits awarded.
   
 
According to the in-game database, the AI racers are actually ranked higher than what the game shows (except at the first Mastery Challenge). For example, a Mastery Challenge with a required rank of 1725 actually has the AI racers ranked at 1777, despite the game saying otherwise. Because of this, in the later Mastery Challenges, the player must not make mistakes in order to finish first, especially as of the [[2018 Spring Update]], where the AI racers have become even more aggressive and relentless than before.
 
According to the in-game database, the AI racers are actually ranked higher than what the game shows (except at the first Mastery Challenge). For example, a Mastery Challenge with a required rank of 1725 actually has the AI racers ranked at 1777, despite the game saying otherwise. Because of this, in the later Mastery Challenges, the player must not make mistakes in order to finish first, especially as of the [[2018 Spring Update]], where the AI racers have become even more aggressive and relentless than before.
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== Licenses ==
 
== Licenses ==
 
[[File:Car mastery exclusive rewards.jpg|thumb|280x280px]]
 
[[File:Car mastery exclusive rewards.jpg|thumb|280x280px]]
{{Main|Car Mastery/Car Mastery Rewards}}
+
{{Main|Mastery rewards (Asphalt 8)}}
 
{{A8Licenses| }} '''Licenses''', also sometimes called '''Mastery Points''', are permanent collectable items which work as an experience level, similar to the star system, which you cannot ''buy'' but only ''earn''. However instead of giving you access to new levels, the Licenses give you access to various rewards such as new [[Decal]] packs, and cars exclusively available through Licenses: [[Geely GC9]] ({{A8Licenses|100}}) [[Camaro Z/28]] ({{A8Licenses|300}}),  [[Datsun 280Z]] ({{A8Licenses|650}}), [[Shelby Cobra 427]] ({{A8Licenses|1,050}}) and [[Cadillac 16 Concept]] ({{A8Licenses|1,600}}).
 
{{A8Licenses| }} '''Licenses''', also sometimes called '''Mastery Points''', are permanent collectable items which work as an experience level, similar to the star system, which you cannot ''buy'' but only ''earn''. However instead of giving you access to new levels, the Licenses give you access to various rewards such as new [[Decal]] packs, and cars exclusively available through Licenses: [[Geely GC9]] ({{A8Licenses|100}}) [[Camaro Z/28]] ({{A8Licenses|300}}),  [[Datsun 280Z]] ({{A8Licenses|650}}), [[Shelby Cobra 427]] ({{A8Licenses|1,050}}) and [[Cadillac 16 Concept]] ({{A8Licenses|1,600}}).
 
Licenses are represented as a rectangular blue icon with a beige steering wheel on it.
 
Licenses are represented as a rectangular blue icon with a beige steering wheel on it.
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For each race you play in the Mastery mode, you get a number of rewards. Similar to events, you can cash in those rewards after the race, or you can decide to leave them for later.
 
For each race you play in the Mastery mode, you get a number of rewards. Similar to events, you can cash in those rewards after the race, or you can decide to leave them for later.
   
For each Challenge you get a Credits reward, and for Challenge 5, 6 (mostly), 10 and 15 you get an additional reward. The rare rewards of [[Upgrades|Free Upgrades]], [[Extra Tank]]s, [[Pro Kit Boxes]], [[Tokens]], [[Double Credits]] and [[Blueprint|Blueprint Boxes]] can be obtained in the following challenges:
+
Each Challenge grants a Credits reward. Challenges 4, 8, 12 and 15 grant additional rewards according to the following tables.
  +
  +
=== Cars ===
  +
{| class="table-a8" style="width:100%; text-align:center;"
  +
! width="6%" rowspan="2" | Class
  +
! colspan="4" | Challenge
  +
|-
  +
! width="23.5%" style="border-left-width:2px;" | 4
  +
! width="23.5%" | 8
  +
! width="23.5%" | 14
  +
! width="23.5%" | 15
  +
|-
  +
! D
  +
| style="border-left-width:2px;" | {{Specialist Kit Box}}
  +
| {{Engine Box 3}}
  +
| {{a8licenses|Licenses}}
  +
| {{a8tokens|50}}
  +
|-
  +
! C
  +
| style="border-left-width:2px;" | {{Specialist Kit Box}}
  +
| {{Engine Box 5}}
  +
| {{a8licenses|Licenses}}
  +
| {{a8tokens|100}}
  +
|-
  +
! B
  +
| style="border-left-width:2px;" | {{Specialist Kit Box}}<br />{{Champion Kit Box}}
  +
| {{Engine Box 5}}
  +
| {{a8licenses|Licenses}}
  +
| {{a8tokens|100}}
  +
|-
  +
! A
  +
| style="border-left-width:2px;" | {{Champion Kit Box}}
  +
| {{Engine Box 5}}
  +
| {{a8licenses|Licenses}}
  +
| {{a8tokens|100}}
  +
|-
  +
! S
  +
| style="border-left-width:2px;" | {{Champion Kit Box}}
  +
| {{Engine Box 5}}
  +
| {{a8licenses|Licenses}}
  +
| {{a8tokens|100}}
  +
|}
  +
  +
=== Bikes ===
  +
{| class="table-a8" style="width:100%; text-align:center;"
  +
! width="6%" rowspan="2" | Class
  +
! colspan="4" | Challenge
  +
|-
  +
! width="23.5%" style="border-left-width:2px;" | 4
  +
! width="23.5%" | 8
  +
! width="23.5%" | 14
  +
! width="23.5%" | 15
  +
|-
  +
! D
  +
| style="border-left-width:2px;" | {{Special Offer: Bike Box}}
  +
| rowspan="5" style="border-left-width:2px;" | {{1 Four-Stroke Engine Box}}<br />{{1 V-Twin Engine Box}}<br />{{1 Forced Four-Stroke Engine Box}}<br />(depending on bike)
  +
| style="border-left-width:2px;" | {{a8licenses|Licenses}}
  +
| {{a8tokens|50}}
  +
|-
  +
! C
  +
| style="border-left-width:2px;" | {{Special Offer: Bike Box}}
  +
| style="border-left-width:2px;" | {{a8licenses|Licenses}}
  +
| {{a8tokens|100}}
  +
|-
  +
! B
  +
| style="border-left-width:2px;" | {{Special Offer: Bike Box}}
  +
| style="border-left-width:2px;" | {{a8licenses|Licenses}}
  +
| {{a8tokens|100}}
  +
|-
  +
! A
  +
| style="border-left-width:2px;" | {{Special Offer: Bike Box}}
  +
| style="border-left-width:2px;" | {{a8licenses|Licenses}}
  +
| {{a8tokens|100}}
  +
|-
  +
! S
  +
| style="border-left-width:2px;" | {{Special Offer: Bike Box}}
  +
| style="border-left-width:2px;" | {{a8licenses|Licenses}}
  +
| {{a8tokens|100}}
  +
|}
   
 
{| class="toccolours mw-collapsible mw-collapsed" style="margin:" align="center"
 
{| class="toccolours mw-collapsible mw-collapsed" style="margin:" align="center"
 
|+ 
 
|+ 
 
|-
 
|-
! style="background:#a11" align="left" |Challenge Rewards
+
! style="background:#a11" align="left" |Pre-[[Fast Lane Update|v.4.1]] Challenge Rewards)
 
|-
 
|-
 
|
 
|
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*** [[Tesla Model S]] 2*#10
 
*** [[Tesla Model S]] 2*#10
 
*** [[Ford F-150]] #5
 
*** [[Ford F-150]] #5
 
*** [[Scion FR-S]] #5
 
*** [[Renault CLIO R.S. 200 EDC]] #5
 
*** [[Renault CLIO R.S. 200 EDC]] #5
 
*** [[Renault DeZir]] #5
 
*** [[Renault DeZir]] #5
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*** [[SRT 2013 Dodge Challenger SRT8]] #5
 
*** [[SRT 2013 Dodge Challenger SRT8]] #5
 
** Upgrade for Class B
 
** Upgrade for Class B
  +
*** <s>[[Lamborghini Urus]] #5 </s>
 
*** [[Lotus Exige S Coupe]] #10
 
*** [[Lotus Exige S Coupe]] #10
 
*** [[Volkswagen Golf Design Vision GTI]] #5
 
*** [[Volkswagen Golf Design Vision GTI]] #5
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*** [[Ford Shelby GT500]] #5 #10
 
*** [[Ford Shelby GT500]] #5 #10
 
** Upgrade for Class A
 
** Upgrade for Class A
  +
*** <s>[[Nissan GT-R (R35)]] #5 </s>
  +
*** <s>[[Lamborghini Gallardo LP560-4 2013]] 2* </s>
 
*** [[ONUK Sazan LM]] #5
 
*** [[Cadillac CTS-V Coupe Race Car]] #10
 
*** [[Cadillac CTS-V Coupe Race Car]] #10
 
*** [[Mercedes-Benz SL 65 AMG Black Series]] #10
 
*** [[Mercedes-Benz SL 65 AMG Black Series]] #10
Line 81: Line 165:
 
*** [[Jaguar C-X75]] #5
 
*** [[Jaguar C-X75]] #5
 
*** [[Ferrari LaFerrari]] #5
 
*** [[Ferrari LaFerrari]] #5
  +
*** [[McLaren P1]] #5
 
*** [[Savage Rivale GTR]] #5
 
*** [[Savage Rivale GTR]] #5
*** [[McLaren P1]] #5
 
 
*** [[Ferrari 330 P4]] #5
 
*** [[Ferrari 330 P4]] #5
*** [[ONUK Sazan LM]] #5
 
 
*** [[Tramontana XTR]] 2*#5
 
*** [[Tramontana XTR]] 2*#5
 
** Upgrade for Class S
 
** Upgrade for Class S
  +
*** <s>[[Lamborghini Sesto Elemento]] #10 </s>
 
*** [[McLaren P1]] #10
 
*** [[McLaren P1]] #10
 
*** [[Lamborghini Aventador LP 700-4]] #5
 
*** [[Lamborghini Aventador LP 700-4]] #5
Line 342: Line 426:
   
 
== Trivia ==
 
== Trivia ==
  +
* As of the [[2020 Lunar New Year Update]], {{max a8}}-ing out a car unlocks the first 11 races of its Mastery.
 
* The graphic language of the Car Mastery is new to the game. While the car overview has a close resemblance to that of [[Asphalt 8: Airborne/Career Mode/Season 9: Beyond|Season 9: Beyond]], the Challenge selection screen, the Challenge loading screen and the Challenge completion / fail screen have graphic elements and colors which are new to the game. See the gallery below for examples.
 
* The graphic language of the Car Mastery is new to the game. While the car overview has a close resemblance to that of [[Asphalt 8: Airborne/Career Mode/Season 9: Beyond|Season 9: Beyond]], the Challenge selection screen, the Challenge loading screen and the Challenge completion / fail screen have graphic elements and colors which are new to the game. See the gallery below for examples.
 
* On the iOS version of the game, there was a glitch in the pre-race cut-scene which is visible sometimes, it shows the name of the car in a distorted layer. It seems this was supposed to look like the end screen but hasn't been finished in time for the release. This has since been fixed.
 
* On the iOS version of the game, there was a glitch in the pre-race cut-scene which is visible sometimes, it shows the name of the car in a distorted layer. It seems this was supposed to look like the end screen but hasn't been finished in time for the release. This has since been fixed.
* After the Research & Development Update, many [[Car Mastery/Car Mastery Rewards|Car Mastery Rewards]] were reduced. See the Research & Development Update page for detailed information.
+
* After the Research & Development Update, many [[Car Mastery/Car Mastery Rewards|Car Mastery Rewards]] were reduced. See the [[Research & Development Update]] page for detailed information.
  +
**Some of the rewards that were reduced included multiple Free Upgrades of the same class being reduced to just 1 Free Upgrade, and Free Upgrades of a higher class being reduced to 2x [[Nitro Starter]]s.
 
* When collecting the Racer Kit Box from Challenge 5 for the Ferrari F430, it displays the image of a Random Box without a number, and the name is glitched. As soon as you collect the box from the challenge, it morphs into a Random Box 4. This may be due to the fact that the Racer Kit Box has been removed from the game, but Gameloft neglected to update the rewards for Challenge 5 to give a Random Box 4
 
* When collecting the Racer Kit Box from Challenge 5 for the Ferrari F430, it displays the image of a Random Box without a number, and the name is glitched. As soon as you collect the box from the challenge, it morphs into a Random Box 4. This may be due to the fact that the Racer Kit Box has been removed from the game, but Gameloft neglected to update the rewards for Challenge 5 to give a Random Box 4
 
*The car featured in the icon for Car Mastery is a fully-orange version of the [[Arrinera Hussarya]].
 
*The car featured in the icon for Car Mastery is a fully-orange version of the [[Arrinera Hussarya]].
Line 357: Line 443:
 
Car Mastery Challenge failed.png|Car Mastery Challenge failed of the SRT 2013 Dodge Challenger SRT8
 
Car Mastery Challenge failed.png|Car Mastery Challenge failed of the SRT 2013 Dodge Challenger SRT8
 
</gallery>
 
</gallery>
[[Category:Car Mastery]]
+
[[Category:Asphalt 8: Airborne]]
  +
[[Category:Car Mastery Update]]
  +
[[Category:Mastery| ]]

Revision as of 05:32, 20 May 2020

"Mastery" redirects here. For the Asphalt Xtreme equivalent, see Mastery (Asphalt Xtreme).
IMG 0663

Introduced in the Car Mastery Update, Car Mastery (or just Mastery) is another single player game mode of Asphalt 8: Airborne. It offers 15 single-lap races with traffic, called Challenges, for each car of the game, with the possibility to earn Credits, Tokens, Car Upgrades, Pro Boxes, Boosters, and Licenses Licenses. This mode is only available for players with at least 135 stars (this was increased to 150 stars in the Fifteenth Anniversary Update) in the Career Mode.

A similar version, called Moto Mastery, is used for motorcycles.

Challenges

Car Mastery Dodge

Challenge selection Screen

For each car in the game there are 15 Mastery Challenges available. These races increase in difficulty: the ranks of the cars of NPC opponents will gradually increase from the initial car rank for Challenge 1 to MAX+PRO rank for Challenge 15. To be able to accept a certain Challenge, i.e. take part in the race, each previous Challenge must have been completed. Each Challenge also requires the car to have a certain rank; challenges 1 and 2 being available without upgrades (challenges 3, 4 and 5 were also available without upgrades prior to the Research & Development Update), and increasing until Challenge 15, which requires a MAX and PRO car.

Challenges are races either one of these types: Classic, Unplugged, or Flawless. All of these race modes require a first place finish in order to be successfully completed. The Unplugged and Flawless modes, however, come with a twist: in an Unplugged race no nitro tanks appear on the track, whilst in the Flawless mode, the player is not allowed to wreck their car. A wrecked car results in immediate disqualification and the race ending with no credits awarded.

According to the in-game database, the AI racers are actually ranked higher than what the game shows (except at the first Mastery Challenge). For example, a Mastery Challenge with a required rank of 1725 actually has the AI racers ranked at 1777, despite the game saying otherwise. Because of this, in the later Mastery Challenges, the player must not make mistakes in order to finish first, especially as of the 2018 Spring Update, where the AI racers have become even more aggressive and relentless than before.

Licenses

Car mastery exclusive rewards
Main article: Mastery rewards (Asphalt 8)

Licenses Licenses, also sometimes called Mastery Points, are permanent collectable items which work as an experience level, similar to the star system, which you cannot buy but only earn. However instead of giving you access to new levels, the Licenses give you access to various rewards such as new Decal packs, and cars exclusively available through Licenses: Geely GC9 (Licenses 100Camaro Z/28 (Licenses 300),  Datsun 280Z (Licenses 650), Shelby Cobra 427 (Licenses 1,050) and Cadillac 16 Concept (Licenses 1,600). Licenses are represented as a rectangular blue icon with a beige steering wheel on it.

Credits Grinding

Main article: Credits#Obtaining Credits

Challenge Rewards

For each race you play in the Mastery mode, you get a number of rewards. Similar to events, you can cash in those rewards after the race, or you can decide to leave them for later.

Each Challenge grants a Credits reward. Challenges 4, 8, 12 and 15 grant additional rewards according to the following tables.

Cars

Class Challenge
4 8 14 15
D Specialist Kit Box Specialist Kit Box Engine Box 3 Engine Box 3 Licenses Licenses Tokens 50
C Specialist Kit Box Specialist Kit Box Engine Box 5 Engine Box 5 Licenses Licenses Tokens 100
B Specialist Kit Box Specialist Kit Box
Champion Kit Box Champion Kit Box
Engine Box 5 Engine Box 5 Licenses Licenses Tokens 100
A Champion Kit Box Champion Kit Box Engine Box 5 Engine Box 5 Licenses Licenses Tokens 100
S Champion Kit Box Champion Kit Box Engine Box 5 Engine Box 5 Licenses Licenses Tokens 100

Bikes

Class Challenge
4 8 14 15
D Special Offer: Bike Box Special Offer: Bike Box 1 Four-Stroke Engine Box 1 Four-Stroke Engine Box
1 V-Twin Engine Box 1 V-Twin Engine Box
1 Forced Four-Stroke Engine Box 1 Forced Four-Stroke Engine Box
(depending on bike)
Licenses Licenses Tokens 50
C Special Offer: Bike Box Special Offer: Bike Box Licenses Licenses Tokens 100
B Special Offer: Bike Box Special Offer: Bike Box Licenses Licenses Tokens 100
A Special Offer: Bike Box Special Offer: Bike Box Licenses Licenses Tokens 100
S Special Offer: Bike Box Special Offer: Bike Box Licenses Licenses Tokens 100
 
Pre-v.4.1 Challenge Rewards)

Trivia

  • As of the 2020 Lunar New Year Update, MAX-ing out a car unlocks the first 11 races of its Mastery.
  • The graphic language of the Car Mastery is new to the game. While the car overview has a close resemblance to that of Season 9: Beyond, the Challenge selection screen, the Challenge loading screen and the Challenge completion / fail screen have graphic elements and colors which are new to the game. See the gallery below for examples.
  • On the iOS version of the game, there was a glitch in the pre-race cut-scene which is visible sometimes, it shows the name of the car in a distorted layer. It seems this was supposed to look like the end screen but hasn't been finished in time for the release. This has since been fixed.
  • After the Research & Development Update, many Car Mastery Rewards were reduced. See the Research & Development Update page for detailed information.
    • Some of the rewards that were reduced included multiple Free Upgrades of the same class being reduced to just 1 Free Upgrade, and Free Upgrades of a higher class being reduced to 2x Nitro Starters.
  • When collecting the Racer Kit Box from Challenge 5 for the Ferrari F430, it displays the image of a Random Box without a number, and the name is glitched. As soon as you collect the box from the challenge, it morphs into a Random Box 4. This may be due to the fact that the Racer Kit Box has been removed from the game, but Gameloft neglected to update the rewards for Challenge 5 to give a Random Box 4
  • The car featured in the icon for Car Mastery is a fully-orange version of the Arrinera Hussarya.
    • The motorcycle featured in the icon for Motorcycle Mastery is a fully-orange version of the KTM 1290 Super Duke R.