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  • Hi WKPQ,

    I noticed the Chrysler firepower is missing from the listing on https://asphalt.fandom.com/wiki/Category:Coin_Packs

    Was going to fix it, but noticed the the category is actually on the https://asphalt.fandom.com/wiki/Chrysler_Firepower_Festival_Coin_Pack page and seems ok. Is there a reason why the linkback to the category page does not work properly.

    Hope this makes sense, still learning

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    • A FANDOM user
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  • Hello,

    My Andriod username in Asphalt Xtreme is UnkindlyTrack30, I have been playing AX from the soft launch of 2016 all the way to now. I have had a lot of time to figure out which cars are the strongest and which are the weakest, and how to drive all of the different archetypes properly. I have learned all of the fastest routes and posted all the fastest routes of all tracks on my YouTube channel. I know these are the fastest routes as I frequently end up in position 1 in the Andriod leaderboards, but the link is here if you want to see for yourselves. (Link is: https://www.youtube.com/watch?v=xqbL_iV5Ubk&t=1s), I also have tried to get a rough estimation of fake speed in Asphalt Xtreme. The process is somewhat complicated but the GIST is that by assuming a certain car to have 100% speed modifier, and to drive it along 2 points to calculate distance. I can use that distance for testing all of the other cars. If you would like a more clear explanation of how I did the testing I would be happy to explain if you follow up. (Video link: https://www.youtube.com/watch?v=IAQqnuHXZOE&t=325s). 

    Why am I telling you all of this? Looking at the pages for the cars in AX, I notice that there isn't that much info on the actual performance of most of the cars, with only a brief description at best. I have all of the cars in the game unlocked, and am planning on maxing every single one of them (with the exception of a few as it is simply impossible to do them, and that I do not have enough S class tools). I propose to help you guys out by describing the performance of the cars that I have (with a greater focus on LVL50 rank whenever possible as it takes a lot of resources to max cars out) with the hopes of filling out the pages with useful information on how cars perform.

    I get the sense that this isn't really the most usual way to get involved in the wiki, but since I don't usually look at this site, I don't really know how to get involved in the first place. Regardless I hope you are able to read this and respond at some point. If you want to get in touch with me then hangouts or discord would be ideal.

    Thanks

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    • View all 7 replies
    • Do you mean the template used for the blueprint sub-header? I've fixed it.

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    • A FANDOM user
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  • Hmm......🤔🤔
    FB IMG 1595426949156
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  • Could you do me a favour and copy this into your common.css? It turns the AX table headers into the original in-game orange with black font. I'd like to know our opinion if it's too much (or too similar to our Asphalt Wiki pale yellow) or if it produces just the right AX feeling.

    .table-ax th {
        background-color: #F1B612;
        color: black;
    }
    

    Note: Sort buttons will later appear in black, as well as links which don't have a good contrast during this test phase.

    Just test it a while and tell me what you think please.

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    • A FANDOM user
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  • Just curious.

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  • Hi WKPQ?

    Why you create another category for tracks on Asphalt 9? We have already created a category called " Asphalt 9 Legends Race Track " by Daimian

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    • View all 11 replies
    • It is now and you still haven't given a good reason to keep it.

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    • Ooh

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    • A FANDOM user
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  • Hi WKPQ,

    I'd like to add table excerpts for the card availability on the upgrades pages in the pro section, like I did on the Ford Focus RS (upgrades) for Asphalt Xtreme. Please tell me which version you prefer.

    For the Jaguar XJ220S, for example, it would look like this:

    1. Table:

    Name
    MP Season Points

    MP league reward

    Mastery

    Moto Blitz

    Collections

    TLE

    Festival

    R&D

    Standard ads

    Milestone ads

    Dedicated ads

    Festival Special

    Social media

    Permanent offer

    Tuning section

    Festival Premium

    Bundles

    VIP Bundles

    VIP level reward

    Epic tires card a8 Epic Tires                                  
    Epic suspension card a8 Epic Suspension                                  
    Epic drivetrain card a8 Epic Drivetrain                                  
    Epic exhaust card a8 Epic Exhaust                                  
    Epic engine card a8 Epic Engine                                
    Epic tech card a8 Epic Tech                              

    2. Compact view, a bit more (but repeating) information and longer:

    Epic tires card a8 Epic Tires – Last checked: Jun 4, 2020
    Price: A8 tokens full 315, Sale value: Fusion coins full a8 1,250
    Rarity: Epic (Class A)
    Availability: Research & Development, Tuning section
    Epic suspension card a8 Epic Suspension – Last checked: Jun 5, 2020
    Price: A8 tokens full 315, Sale value: Fusion coins full a8 1,250
    Rarity: Epic (Class A)
    Availability: Research & Development, Tuning section
    Epic drivetrain card a8 Epic Drivetrain – Last checked: Jun 5, 2020
    Price: A8 tokens full 315, Sale value: Fusion coins full a8 1,250
    Rarity: Epic (Class A)
    Availability: Research & Development, Tuning section
    Epic exhaust card a8 Epic Exhaust – Last checked: Jun 5, 2020
    Price: A8 tokens full 315, Sale value: Fusion coins full a8 1,250
    Rarity: Epic (Class A)
    Availability: Research & Development, Tuning section
    Epic engine card a8 Epic Engine – Last checked: Jun 3, 2020
    Price: A8 tokens full 315, Sale value: Fusion coins full a8 1,250
    Rarity: Epic (Class A)
    Availability: Multiplayer Season Points, Research & Development, Tuning section
    Epic tech card a8 Epic Tech – Last checked: Jun 3, 2020
    Price: A8 tokens full 315, Sale value: Fusion coins full a8 1,250
    Rarity: Epic (Class A)
    Availability: Multiplayer Season Points, Mastery, Research & Development, Tuning section

    3. No list at all, just a link to the big table on Item availability matrix (Asphalt 8)

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  • Hi WKPQ,

    I've copied all June 2020 TLEs to the new system. I'd like to ask you to test it for June.

    I've deleted the June subfolders for AX and AN, they also run with the new system now. The June subfolder for A8 is still there, but the Time-Limited Event (Asphalt 8)/History navbox already links to the new system (June only).

    Here's how to do it:

    • Instead of adding a new section to the history page, just create a new article.
    • Naming contention: YYYY-MM-DD Event Name (exactly like in-game)
    • Example: 2020-06-17 Suspension Cup
    • You can simply copy the existing section to the new page. Changes to be made:


    1. No heading. The templates construct the headings from the page title according to their needs.
    2. No more {{Clear}} needed at the end.
    3. The image in the table is completey replaced with {{Chronology}}. Here's a ready-to-use instance you can insert and adapt article name and filename:
    {{chronology
      |article = 2020-06-17 Suspension Cup
      |file = Suspension Cup (1).png
      |game = a8
      |type = tle
    }}
    
    • {{Chronology}} displays the image and categorizes the page (has no documentation yet).
    • It also provides a hidden edit link. Whereever the event is listed, you can click on the image to edit this specific event. (The usual edit links after the headings lead to the overview page instead and cannot be used to edit a single event.)

    Every event you add will automatically appear on:

    • The June 2020 event history page for Asphalt 8: June 2020 Time-Limited Events (Asphalt 8)
    • The general Asphalt history page, in this case June 17.
    • Event history pages will also get a navigation header like June 17; I have to figure out which design is most useful for easy navigation.
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  • Can enter beta. Cards, Boosters, Upgrades and Bundles from all games are now handled the same. Works like Pro Kit Boxes, i. e. inline, compact, infobox and other views, as well as plural with unnamed parameter (Class a upgrade icon a8 Class A Upgrades) and single parameters that can be extracted.

    Below are the first examples in compact view. After this, the template links.

    Nitro starter green a8 5-Min Nitro Starter – Last checked: Jul 29, 2020
    "Full nitro at the start of all races for a limited time!"
    Price: A8 credits small 18,000, Sale value: Fusion coins full a8 360
    Duration: 5 minutes
    Availability: Permanent offer, standard ads, milestone ads, dedicated ads, Multiplayer Season Points
    Ax icon extra tank Extra Tank – Last checked: Jun 13, 2020
    "Add a fourth chunk to the capacity of your nitro bar!"
    Price: Ax tokens full 25
    Duration: 2 hours
    Availability: Permanent offer, Daily Login, Daily Missions, Mastery, Test Drive, Championship Warm-Up
    Invincible icon ao Invincible – Last checked: Jan 18, 2020
    "Avoid crashes for 5 seconds"
    Price: 5 Gold small ao
    Duration: 1 race (after crash: 5 seconds)
    Availability: Permanent offer, Mission reward
    Class a upgrade icon a8 Class A Upgrade – Last checked: Jul 29, 2020
    "A free upgrade to be used on any A-Class vehicle."
    Sale value: Fusion coins full a8 12,000
    Rarity: Class A
    Uncommon tech card a8 Uncommon Tech – Last checked: Jul 11, 2020
    Price: A8 tokens full 126, Sale value: Fusion coins full a8 750
    Rarity: Uncommon (Class C)
    Availability: Multiplayer Season Points, Mastery, Time-Limited Events, Tuning section
    Class-s tool card ax Class-S Tool – Last checked: Aug 6, 2020
    Price: Ax credits full 163,800 or Ax tokens full 120
    Rarity: Class S
    Availability: Boxes, Black Market, Bundles
    Booster bundle a8 Booster Bundle – Last checked: Jun 1, 2020
    "7-Day Tuning Kit, 7-Day Nitro Starter, 7-Day Extra Tank"
    Price: 5.49 , VIP reward: VIP 1-5 full a8 500
    Availability: Reoccurring offer (every 7 days, timer reset: buying the bundle)
    Lamborghini Veneno blueprint a9 Lamborghini Veneno Blueprint – Last checked: Jun 11, 2020
    Sale value: Trade coins small a9 40
    Rarity: Epic (Class S)
    Vehicle: Lamborghini Veneno (60 to unlock, 140 to upgrade)
    Availability: Free Pass, special events, Club reward, Limited-Time Packs, Legend Pass

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    • A FANDOM user
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  • Hi WKPQ,

    Are you playing A9? Can you take some time to help me contribute some info for A9 cuz I'm alone contributing A9 pages and need some help, as others are away!!!!!

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