Adrenaline mode redirects here. For the game of a similar name, see Asphalt 6: Adrenaline.

A8 Perfect Nitro Metal Effect

A McLaren P1™ GTR activating the Perfect Nitro, Asphalt 8: Airborne.

A8 Knockdown Metal Effect

An Arash AF10 activating the Perfect Nitro and knocking down a GT by CITROEN, Asphalt 8: Airborne.

Nitro, also known as Adrenaline mode, is a fundamental aspect of the Asphalt series. It has appeared in every game so far. The nitro aspect draws heavily from Bandai Namco Entertainment's Ridge Racer series of racing games, as well as the nitro/turbo system in the Need for Speed series and the boost system in the Burnout series.

Nitro is a reference to nitrous oxide, which racers sometimes pump into their vehicles' engines to make their engine produce more power due to more oxygen being present in combustion.



Nitro boosts the player's vehicle's speed for a limited period of time. It can be triggered whenever the nitro gauge has nitro.

Asphalt 5 and earlier games

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Asphalt 6: Adrenaline / Asphalt Injection / Asphalt 7: Heat

In Asphalt 6: Adrenaline, Asphalt Injection and Asphalt 7: Heat, if the nitro gauge is full, the player can trigger Adrenaline mode, granting invincibility status and a significantly larger boost, with the ability to knock down racers with light body contact. Despite the advantages it seems to merit, it is also more dangerous, as it makes the car go a lot faster than normal, making cornering harder.

Asphalt 8: Airborne

In Asphalt 8: Airborne, there are now three levels of nitro which substitute Adrenaline mode:

  • Level 1: Smallest nitro boost but lasts the longest
  • Level 2: Triggered by firing nitro outside of the red zone. Larger boost but with a shorter duration.
  • Level 3: Triggered by firing nitro again after triggering Level 2 nitro. Largest boost, but has the shortest duration.
  • Perfect Nitro: Has the duration of Level 2 nitro with the boost of Level 3 nitro. Triggered by firing the nitro once it hits the red zone. It is also worth noting that the screen brightens up and becomes very slightly blurry to emphasize the Perfect Nitro effect. On high-end iOS devices running iOS 8 or higher, Windows 10 (with the "Extreme" graphics setting), or high-end Android devices (with capable hardware), the vehicle's wheels leave behind trails of flames, similar to the turbo effect from Hot Wheels: Velocity X.
  • Infected: Only available in Infected mode when the player has been infected. This nitro can be used infinitely and has the largest boost of any nitro level.

In the Career Mode Season races, there are multiple Perfect Nitro Triggered bonus stars to be achieved. This bonus objective also appears in Research & Development, Enduro Double Down, and Championships.

During loading screens, the game may occasionally state that firing nitro during a drift may help handle dangerous curves. This is commonly referred to as drift boosting and punch drifting.

Asphalt Overdrive

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Asphalt Nitro

Nitro in Asphalt Nitro works exactly the same as in Asphalt 8: Airborne, but with major graphical differences.

Asphalt Xtreme

In Asphalt Xtreme, there are now three small nitro gauges. Perfect Nitro has been replaced with Long Nitro, which can be triggered by activating the nitro when the gauge hits the red zone. A Long Nitro will only last for 1 gauge unless fired again and is not locked into it, allowing for an "All-In" nitro to still be fired. The nitro gauges now fill up after the small white bar below them has been filled up. In Infected, green nitro bottles will cause an infection but the race mode no longer has the 'Infection Overload' wreck. Nitro now remains active even if the vehicle is drifting or in the air and can also be activated when airborne.

Asphalt 9: Legends

In Asphalt 9, there are 4 levels of nitro (note that all give the same speed boost, except on some cars such as the Vanda or Sián):

  • Level 1: Small boost to acceleration, but going over rough terrain such as grass or sidewalks will still slow the car down.
  • Perfect Nitro: Triggered in the same way as in Asphalt 8. Gives a slightly better boost in acceleration, and is best used around turns and rough terrain in order to keep speed.
  • Level 2: Triggered by firing nitro outside of the blue zone. This nitro gives a large acceleration boost.
  • Nitro Shockwave: Equivalent of Adrenaline Mode, this nitro is only available when the nitro gauge is full. It is activated by double-tapping before the bar reaches the perfect nitro zone. Gives the best acceleration boost and can be used in multiplayer as a shield against knockdowns. Should always be used in the air, or after drifting around a turn. In some multiplayer seasons, after getting knocked down the player's nitro bar will instantly fill up, allowing them to shockwave instantly.

Replenishing Nitro

The Nitro gauge can be replenished during a race in various ways, namely by:

  1. Collecting blue (+25% Nitro power-up) or yellow (+50% Nitro power-up) nitro bottles
  2. Drifting
  3. Doing short mini-drifts side to side also known as "wiggling"
  4. Air time
  5. Performing barrel rolls or flat spins
  6. Perfect runs
  7. Knocking down opponents
  8. Controlling / Traffic Downs or performing Near Misses
  9. Urban/city havoc/destruction (destroying obstacles) (in 8)
  10. Driving (in Xtreme)


Start a Discussion Discussions about Nitro

  • Slow Long Nitro or Quick Draining powerful one?

    13 messages
    • it all depends on the nitro reliance level and the nitro efficiency of the car. I use perfect nitro on any car that has under a 7/14/? ni...
    • you do realise no care has nitro efficiency worse than 20
  • Slow Long Nitro or Quick Draining Powerful one?

    5 messages
    • It may be unrelated but I can explain why DB9 has higher rank than Survolt, its because of higher average speed. The DB9 has weak ineffici...
    • Some cars can function with a powerful long nitro For eg:- I use the Cadillac CTS V Coupe Race Car for the nitro Hit the perfect nitro for ...
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