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− | {{Quote|It's all come down to this... You've helped mold this car into one of the finest driving machines of all time... Now a final race with our AI is all that stands between you and the big prize!|[[Lamborghini]] [[Research & Development]] scientists, [[Lamborghini Egoista]] [[Research & Development/Lamborghini Egoista|Research & Development Test 065]]}} |
+ | {{Quote|It's all come down to this... You've helped mold this car into one of the finest driving machines of all time... Now a final race with our AI is all that stands between you and the big prize!|[[Lamborghini]] [[Research & Development]] scientists, [[Lamborghini Egoista]] [[Research & Development/Lamborghini Egoista|Research & Development Test 065]]}}<gallery type="slideshow" align="right"> |
+ | 20161205 013646000 iOS.png|The player having completed the final '''Ultimate AI Challenge''' in the [[Mosler Super GT]]'s [[Research & Development/Mosler Super GT|R&D]] event. |
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+ | A8 Winter R&D Ultimate AI Result Screen.png |
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+ | </gallery> |
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The '''Ultimate AI Challenge''' is a [[Versus]] race in the [[Research & Development]] and [[World Tour]] modes of ''[[Asphalt 8: Airborne]]'' that involves a ghost car named the "Ultimate AI". |
The '''Ultimate AI Challenge''' is a [[Versus]] race in the [[Research & Development]] and [[World Tour]] modes of ''[[Asphalt 8: Airborne]]'' that involves a ghost car named the "Ultimate AI". |
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== Winning == |
== Winning == |
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− | Just finish the race before the AI does. The difficulty of this will vary according to the recommended rank. The final Ultimate AI Challenges found in the R&D events for most of the Class A/Class S cars (except [[Mosler Super GT]]) |
+ | Just finish the race before the AI does. The difficulty of this will vary according to the recommended rank. The final Ultimate AI Challenges found in the R&D events for most of the Class A/Class S cars (except the [[Mosler Super GT]]) and the [[Renault Alpine Celebration]] tend to be very difficult (often requiring a MAX+PRO car with a [[Nitro Starter]], [[Tuning Kit]], and [[Extra Tank]] activated), while the others tend to be easier (e.g. [[Alfa Romeo 4C]], [[Lotus Evora Sport 410]]). Originally, the [[Mercedes-AMG C 63 Coupe Touring Car 2014]] can be won with a Multiplayer configuration rather than a MAX+PRO car by exploiting a shortcut [[Glitches|glitch]] near the London Bridge, but due to the glitch being patched as of the [[Lunar New Year 2017 Update]], the car can only be won at MAX+PRO. |
+ | As of the [[Fast Lane Update]], however, the penultimate AI of an R&D event can be more difficult to beat than the last AI, noticeable in the events for [[Ferrari F60 America]] and [[Ford GT (2017)]]. |
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Losing the Ultimate AI Challenge allows the player to either redo it or skip it with Auto-Test, paying a high amount of [[tokens]] in the process (up to {{A8Tokens|2,800}}). However, sometimes, the game may actually cause the player's loss to be mistakenly registered as a win, as there is a small window allowing for a slightly slower lap time to be logged but still registered as a win. |
Losing the Ultimate AI Challenge allows the player to either redo it or skip it with Auto-Test, paying a high amount of [[tokens]] in the process (up to {{A8Tokens|2,800}}). However, sometimes, the game may actually cause the player's loss to be mistakenly registered as a win, as there is a small window allowing for a slightly slower lap time to be logged but still registered as a win. |
Revision as of 17:09, 18 July 2019
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The Ultimate AI Challenge is a Versus race in the Research & Development and World Tour modes of Asphalt 8: Airborne that involves a ghost car named the "Ultimate AI".
A variation of the event, named Final, is used in Moto Blitz, and serves as the final race of each Moto Blitz season.
Overview
The Ultimate AI Challenge works exactly the same as a Versus race, except the other racer is a blue ghost car named the "Ultimate AI". Ultimate AI Challenges are always found at the end of each Lab, although there may be one or more prior to the end of the Lab.
There are currently 85 total Ultimate AI Challenges (and 13 Moto Blitz Finals) in the game.
Winning
Just finish the race before the AI does. The difficulty of this will vary according to the recommended rank. The final Ultimate AI Challenges found in the R&D events for most of the Class A/Class S cars (except the Mosler Super GT) and the Renault Alpine Celebration tend to be very difficult (often requiring a MAX+PRO car with a Nitro Starter, Tuning Kit, and Extra Tank activated), while the others tend to be easier (e.g. Alfa Romeo 4C, Lotus Evora Sport 410). Originally, the Mercedes-AMG C 63 Coupe Touring Car 2014 can be won with a Multiplayer configuration rather than a MAX+PRO car by exploiting a shortcut glitch near the London Bridge, but due to the glitch being patched as of the Lunar New Year 2017 Update, the car can only be won at MAX+PRO. As of the Fast Lane Update, however, the penultimate AI of an R&D event can be more difficult to beat than the last AI, noticeable in the events for Ferrari F60 America and Ford GT (2017).
Losing the Ultimate AI Challenge allows the player to either redo it or skip it with Auto-Test, paying a high amount of tokens in the process (up to 2,800). However, sometimes, the game may actually cause the player's loss to be mistakenly registered as a win, as there is a small window allowing for a slightly slower lap time to be logged but still registered as a win.
For Ultimate AI Challenges that occur on difficult tracks like the Rio de Janeiro, Azure Coast, Patagonia, and Iceland tracks, it is best to practice them regularly and watch videos of the best routes for each track so as to be able to gain an edge when tackling the Ultimate AI Challenge, even if underranked by several points, but not too low that winning is impossible due to the lack of speed; it is generally recommended to upgrade the top speed and nitro (especially the latter in the ED Design Torq's case).
Ultimate AI Challenges generally recommend boosters. The final ones recommend the player be triple-boosted.
The Finals in Moto Blitz work with the same strategy, however players cannot pay tokens to auto-pass.
Quotes
When the player reaches an Ultimate AI Challenge, the R&D team helping develop the car will say something, usually encouraging the player to go beat the Ultimate AI.
Lamborghini Huracán
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Lab 003, Test 030 |
Lamborghini Egoista
Only the quote for Test 065 is available.
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Lab 004, Test 065 |
Peugeot SR1
Only the quotes for Tests 010 and 045 are available.
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Lab 001, Test 010 |
“ | ” | |
Lab 003, Test 045 |
Alfa Romeo 4C
“ | ” | |
Lab 005, Test 050 |
ED Design Torq
Only the quote for Test 007 is available.
“ | ” | |
Lab 001, Test 007 |
“ | ” | |
Lab 004, Test 050 |
BMW 3.0 CSL Hommage
“ | ” | |
Lab 001, Test 007 |
“ | ” | |
Lab 002, Test 018 |
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Lab 002, Test 027 |
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Lab 003, Test 033 |
“ | ” | |
Lab 004, Test 044 |
“ | ” | |
Lab 004, Test 050 |
Mosler Super GT
“ | ” | |
Lab 001 |
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Lab 002 |
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Lab 003 |
“ | ” | |
Lab 004 |
“ | ” | |
Lab 005, Test 050 |
Mercedes-AMG C 63 Coupe Touring Car 2014
Only the quote for Test 050 is available.
“ | ” | |
Lab 004, Test 050 |
W Motors Fenyr Supersport
Only the quote for Test 065 is available.
“ | ” | |
Lab 004, Test 065 |
GT by CITROEN
Only the quote for Test 050 is available.
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Arash AF10
Only the quotes for Tests 009, 022, and 060 are available.
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Lab 001, Test 009 |
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Lab 002, Test 022 |
“ | ” | |
Lab 004, Test 060 |
Renault Alpine Celebration
“ | ” | |
Lab 001, Test 007 |
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Lab 002, Test 018 |
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Lab 003, Test 027 |
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Lab 003, Test 033 |
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Lab 004, Test 043 |
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Lab 004, Test 050 |
Lotus Evora Sport 410
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Lab 004, Test 044 |
Porsche 911 GT3 RS
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Lab 004, Test 050 |
Peugeot RCZ R
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Lab 003, Test 035 |
KTM 1290 Super Duke R
“ | ” | |
Lab 004, Test 050 |
Ducati SuperSport S
“ | ” | |
Lab 004, Test 050 |
Suzuki Hayabusa
“ | ” | |
Lab 004, Test 065 |
McLaren 650S GT3
“ | ” | |
Lab 004, Test 050 |
Pagani Huayra BC
“ | ” | |
Lab 004, Test 060 |
BMW S 1000 RR
“ | ” | |
Lab 004, Test 050 |
Audi R8 e-tron Special Edition
“ | ” | |
Test 050, Lab 004 |
Yamaha YZF-R6
“ | ” | |
Test 050, Lab 004 |
Apollo Intensa Emozione
“ | ” | |
Lab 004, Test 060 |
Rimac Concept S
“ | ” | |
Lab 004, Test 050 |
Mazda RX-8 Special Edition
“ | ” | |
Lab 004, Test 044 |
Zenvo TS1 GT 10th Anniversary Edition
“ | ” | |
Lab 005, Test 050 |
Maserati Alfieri
“ | ” | |
Lab 004, Test 050 |
Aprilia Tuono V4 1100 RR my2017
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Lab 004, Test 060 |
Mercedes-Benz SLS AMG Coupé Black Series
“ | ” | |
Lab 004, Test 050 |
Hyundai i30 N
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Lab 003, Test 050 |
Lamborghini Centenario LP 770-4
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Lab 004, Test 060 |
Infiniti Vision GT
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Lab 004, Test 050 |
See also
- Research & Development
- Ace Race, a similar race type used in Enduro Double Down.
Race Types in Asphalt 8: Airborne | |
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Classic (Unplugged, Flawless, Tag Racing, and Grand Finale) - Versus (Ultimate AI Challenge and Ace Race) - Elimination - Knockdown - Infected - Gate Drift - Time Attack/Auto-start - Showdown |