aka A planespotter

  • I live in In an urban area
  • I was born on May 15
  • I am Male
  • TransportFan2014

    And here it is, the absolute last episode of my MultiVerse stories from the AsphaltLand chapter. Maybe the series from my point of view would continue, but one sure thing is that any sort of racing will NEVER be featured (unlike P1 Boy's, R8 Tyke's and Azelfland's), but rather, it would be based on a concept of a game consisting of my favourite games (FSX, GTA EFLC, PUBG) and some other non-racing related games being integrated into one (Halo, Driver: Parallel Lines etc).

    Title of this episode is obtained directly from a quote in PUBG (the only non-open world game I would enjoy playing), and the fact that by this point, I have successfully left the racing scene, and would no longer be anywhere there.

    The following will be depicted:

    • The journe…

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  • TransportFan2014

    Within this episode, I scramble all around AsphaltLand to send the last few cars on my wishlist to a UNSC D96-TCE Albatross dropship, which will in turn send the cars to my garage (which had been isolated from AsphaltLand as depicted in the previous episode). And nope, unlike other event boss vehicle procurements, this episode won't feature any sort of racing (especially since I have plans to permanently abandon my racing career). The episode that will be released after this one would be the final episode (I have made a preview about what is going to be depicted in that episode, though).

    This episode is primarily based on the GTA SA mission "Cop Wheels", mixed with references to other similar missions, such as GTA IV's "Easy As Can Be" and …

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  • TransportFan2014

    Just a preview of my final episode of the Multi-Universe Stories. Only events within the vicinity of AsphaltLand would be depicted in this preview. Scripts won't be revealed, though. Depicted scenes here are NOT listed in the same sequence as in the actual episode itself.

    Scene 1: All of us loading our weapons

    Scene 2: Fending off goons who are camping on a bridge to clear our way

    Scene 3: Jumping off a bridge into the waterr to evade the goons

    Scene 4: Opening an air drop crate, which reveals an M395B DMR similar to the one Fred-104 uses.

    Scene 5: Luring Vivendi goons into a narrow alley of unstable buildings, with the buildings falling onto the goons

    Scene 6: Leaving the castle with the Chrysler 300C that was used as the getaway car

    Scene 7: Na…

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  • TransportFan2014

    1) Getting rid of all remaining Vivendi artilery with the help of K.I.T.T. and the Halo Squad 2) Destroing the portal switch to ensure that no one can open it again. 3) Taking K.I.T.T to Lexington Park, Philadelphia before the portal closes for good, but got interrupted by Vincent who demands a 1v1 duel. 4) I accept the duel as my final race for my entire lifetime; but I eventually switch from the McLaren 600LT to K.I.T.T and escape to Lexington Park 5) Sending the 600LT crashing into Vincent's Lamborghini Centenario via K.I.T.T's remote control, resulting in Vincent being severely injured, and both cars getting totalled 6) Returning to the castle to discuss on how to send the remaining 3 cars to a UNSC D96 Albatross to be hauled to Le…

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  • TransportFan2014

    Finishing the Ford 2017 GT R&D, and relying on the car to retrieve the last pieces of the data to reveal the location of the portal switch so that I can use it to isolate my garage from AsphaltLand forever. This episode also depicts KITT's appearance (yep, I am depicting that Ford GT as KITT's 8th appearance, this time called Knight Industries Thirty Thousand), and the destruction of Vivendi's last HQ.

    PS1: If P1 Boy is seeing this, I hope he gets the message that Black Knight is actually a non-existant character, with that alias used by KITT in disguise.

    PS2: The original KITT- that iconic Trans Am still exist. I will be depicting KITT in any post-AsphaltLand stories in any of the following cars:

    • Knight Industries 2000 as 1982 Pontiac Fireb…
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